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https://github.com/shamansir/elm-fluxus

In Progress: A try to move http://pawfal.org/fluxus to Elm and WebGL
https://github.com/shamansir/elm-fluxus

elm functional-programming generative-art graphics-programming visualisation webgl

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In Progress: A try to move http://pawfal.org/fluxus to Elm and WebGL

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# elm-fluxus

This project is the trying to implement [fluxus API](http://www.pawfal.org/fluxus/) (and may be the editor itself, later) in Elm and WebGL.

The result could've been something similar to [livecodellab](http://livecodelab.net/), but in Elm.

[A video in action](https://vimeo.com/202176855) at Vimeo.

:warning: :cop: :zap: :exclamation: :collision: :no_good: Work in progress, even the `master` branch could fail to work for now.

The first and the latest kinda-stable, yet experimental version, with working examples is [tagged `v0.1.0`](https://github.com/shamansir/elm-fluxus/releases/tag/v0.1.0) ([79e70a6a](https://github.com/shamansir/elm-fluxus/commit/79e70a6a199afe170edaf7eaa7ffc7b7e7b8551e)) _(and it is the version used in video)_.

The Graph structure with the normalization (meshes, textures etc. are stored by IDs) is in the works here.