https://github.com/shamim-akhtar/camera-manipulator-2d
In this tutorial, we will learn to implement camera pan and zoom controls in Unity2D.
https://github.com/shamim-akhtar/camera-manipulator-2d
game-development unity2d
Last synced: about 2 months ago
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In this tutorial, we will learn to implement camera pan and zoom controls in Unity2D.
- Host: GitHub
- URL: https://github.com/shamim-akhtar/camera-manipulator-2d
- Owner: shamim-akhtar
- Created: 2021-08-29T03:04:26.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2021-09-01T01:59:35.000Z (over 3 years ago)
- Last Synced: 2025-01-17T22:25:38.165Z (3 months ago)
- Topics: game-development, unity2d
- Language: C#
- Homepage: https://faramira.com/implement-camera-pan-and-zoom-controls-in-unity2d/
- Size: 44 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Implement Camera Pan and Zoom Controls in Unity2D
In this tutorial, we will learn to implement camera pan and zoom controls in Unity2D.
We sometimes require independent camera controls in many 2D applications, where the camera is not attached to the main character. These applications include RTS games, Simulation games, GIS specific applications and many more. This tutorial will implement a camera pan and zoom controls in Unity2D.
## Try the WebGL Version
[](https://faramira.com/downloads/camera-manipulator-2d/)