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https://github.com/shamim-akhtar/constant-size-sprite

Sometimes, we require sprites to remain the same size on the screen no matter the zoom factor of our camera. In this tutorial, we will learn to implement a constant size sprite in Unity2D so that zooming in or zooming out won’t change the sprite’s size.
https://github.com/shamim-akhtar/constant-size-sprite

gamedev unity2d

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Sometimes, we require sprites to remain the same size on the screen no matter the zoom factor of our camera. In this tutorial, we will learn to implement a constant size sprite in Unity2D so that zooming in or zooming out won’t change the sprite’s size.

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# Implement Constant Size Sprite in Unity2D

In this tutorial, we will learn to implement a constant size sprite in Unity2D so that zooming in or zooming out won’t change the sprite’s size.

## Try the WebGL Version
[![!Implement Camera Pan and Zoom Controls in Unity2D](https://github.com/shamim-akhtar/constant-size-sprite/blob/main/Featured2.jpg)](https://faramira.com/downloads/constant-size-sprite/)