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https://github.com/shenmian/soukoban

A library provides the implementation of algorithms and data structures related to Sokoban.
https://github.com/shenmian/soukoban

algorithms data-structures sokoban sokoban-solver

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A library provides the implementation of algorithms and data structures related to Sokoban.

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# soukoban

[![docs.rs](https://img.shields.io/docsrs/soukoban)](https://docs.rs/soukoban)
[![Test status](https://img.shields.io/github/actions/workflow/status/ShenMian/soukoban/test.yml?label=test)](https://github.com/ShenMian/soukoban/actions/workflows/test.yml)
[![Code coverage](https://img.shields.io/codecov/c/github/ShenMian/soukoban)](https://app.codecov.io/gh/ShenMian/soukoban)

A library provides the implementation of algorithms and data structures related to [Sokoban].

## Features

- **Level**
- **Zero-allocation lazy parsing**: Parses levels lazily from an in-memory string without memory allocations except for level creation.
- **Lazy stream parsing**: Parses levels lazily from a stream.
- **Map reconstruction**: Reconstructs the map from the solution.
- **Normalization**: Removes elements from the map that are not relevant to the solution.
- **RLE support**: Enables loading of levels encoded in Run-Length Encoding (RLE) format.
- **Solution**
- **Reversal move handling**: Automatically interprets reversal moves as undo actions.
- **Metrics calculation**: Computes metrics such as `box_lines`, `box_changes`, `pushing_sessions`, and `player_lines`.
- **Pathfinding**: Finds the optimal player path to push a box to a position.
- **Deadlock detection**: Detects static deadlocks and freeze deadlocks.

## License

Licensed under either of

- [Apache License, Version 2.0](LICENSE-APACHE)
- [MIT license](LICENSE-MIT)

at your option.

The level files in the `assets` directory are licensed solely under
their respective licenses, available in the `LICENSE` file in the directory.

[sokoban]: https://en.wikipedia.org/wiki/Sokoban