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https://github.com/shimondoodkin/nodejs-clone-extend
Clone & extend / mixin for node js. It is easy to use and practical. supports circular references
https://github.com/shimondoodkin/nodejs-clone-extend
Last synced: 28 days ago
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Clone & extend / mixin for node js. It is easy to use and practical. supports circular references
- Host: GitHub
- URL: https://github.com/shimondoodkin/nodejs-clone-extend
- Owner: shimondoodkin
- Created: 2010-07-08T02:57:25.000Z (over 14 years ago)
- Default Branch: master
- Last Pushed: 2017-06-09T20:23:59.000Z (over 7 years ago)
- Last Synced: 2024-11-20T21:05:29.142Z (about 1 month ago)
- Language: JavaScript
- Homepage:
- Size: 25.4 KB
- Stars: 55
- Watchers: 4
- Forks: 7
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
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README
# Installation
npm:
npm install cloneextend
manual:
cd node_modules
git clone git://github.com/shimondoodkin/nodejs-clone-extend.git
mv nodejs-clone-extend cloneextendhttp://github.com/shimondoodkin/nodejs-clone-extend
# Node.js Clone Extend
* It is what you were searching for ...
* It allows you to merge and clone javascript objects easily.
* It supports circular references
* and Dates.The story behind this module is that I was trying to use underscore.js
library for cloning and extending objects but it did not work as expected,
nor any other workaround or solution, so I wrote clone and extend
functions from ground up for everyone's benefit.## basic functionality:
var ce = require('cloneextend');
var o1={a:'a',d:new Date(),n:1,ar:[1,2,3]};
var o2=ce.clone(o1); //now o2 will hold a copy of o1
console.log(o2);
## cool tricks: DRY (don't repeat yourself):
It allows you to do simple object inheritance.var _ = require('cloneextend');
var basic_col={type:'string',size:10,default_value:''};
var basic_model={ name:'somename', cols:{},
init:function(){this.do_something();},
do_something:function() { console.log("something"); }
};
var cars=_.cloneextend(basic_model,
{
name:'cars',
cols:
{
color:_.clone(basic_col),
speed:_.cloneextend(basic_col,{type:'number'})
}
}
);
var red_cars=_.cloneextend(cars,{
do_something:function(){console.log("my color is "+this.cols.color.default_value);},
cols:{color:{default_value:'red'}}
});
var blue_cars=_.cloneextend(red_cars,{
cols:{color:{default_value:'blue'}}
});
cars.init();
red_cars.init();
blue_cars.init();output:
something
my color is red
my color is blue## include it!
var _ = require('cloneextend');
var obj1={apples:10};
var obj2={bananas:20};
_.extend(obj1,obj2); // merge called extend// obj1 = {apples:10,bananas:20}
## replace
// function replace(a, b)
// for (key in b) a[key] = b[key];var _ = require('cloneextend');
var obj1={apples:10};
var obj2={apples:20,bananas:20};
_.replace(obj1,obj2);// obj1 = {apples:20,bananas:20}
## add - adds if not exists
this function does not replace elements if they are exists// function add(a, b)
// for (key in b)
// if(typeof a[key] === 'undefined' || a[key]===null)
// a[key] = b[key];var _ = require('cloneextend');
var obj1={apples:10};
var obj2={apples:20,bananas:20};
_.add(obj1,obj2);// obj1 = {apples:10,bananas:20}
## extend
this function merges second object in to the first and returns
the first object by reference (objects are always reference)
it replaces elements if they are exists// function extend(a, b)
var _ = require('cloneextend');
var basket1={ apples:[{taste:'sour'},{taste:'sweet'}], fruit:'appricot' };
var basket2={ fruit:'orange', vegetable:'cucumber'};
_.extend(basket2,basket1);
// basket2 = { apples:[{taste:'sour'},{taste:'sweet'}], fruit:'appricot' , vegetable:'cucumber' }
// apples // added
// fruit // replaced
// vegetable // stayed## extend of custom objects
for now the support is partial only for extend and extenduptolevel functions.
extendding plain objects containing custom objects
function MyObject()
{
this.someproperty={};
}
//write a cloning strategy by obj.constructor.name (function name that used to create the object)
ce.howtoclone.MyObject= function(obj) {
var cloned=new obj.constructor();
//cloned.someproperty=obj.someproperty;
ce.extend(cloned,obj);
return cloned;
}var a={obj:new MyObject()};
a.obj.someproperty={a:1,b:2,c:{d:3}};
var b={};
ce.extend(b,a)
## extenduptolevel - extend up to level
this function clones elements and creates new parent objects when they are missing.
after the level is reached it starts to repace objects insted of creating new parents and refilling them.it allows you to clone only the 1st level
and let the second level to be references.
Rememberence trick:
If you want to modify values after 2nd dot write 2 in the level
// function extenduptolevel(a, b, levels)var _ = require('cloneextend');
var a_shared_car={color:'silver',windows:'manual'};
var obj1={ has:{ car:a_shared_car } };
var obj2={ has:{ laptop : 'hp_laptop' } }
_.extenduptolevel(obj2,obj1,2);
// obj2 = { has:{ laptop:'hp_laptop', car:a_shared_car } }
// obj1 = { has:{ car:a_shared_car } }
// So if i change she shared car it should shange the other two because they are references:
a_shared_car.windows='electric';
// obj2 = { has:{ laptop:'hp_laptop', car:{color:'silver',windows:'electric'} } }
// obj1 = { has:{ car:{color:'silver',windows:'electric'} } }## clone
// function clone(obj)
// extend({}, obj);
var _ = require('cloneextend');
var obj1={fruit:'apple'};
var newobj1=_.clone(obj1);
// obj1 = {fruit:'apple'}
// newobj1 = {fruit:'apple'}## cloneextend - clone and then extend
// function cloneextend(obj,exteddata)
// extend(clone(obj),exteddata);
var _ = require('cloneextend');
var salad_basic={fruit:'apple'};
var new_salad_v1=_.cloneextend(salad_basic,{syrop:'maple syrop'});
var new_salad_v2=_.cloneextend(salad_basic,{syrop:'chocolate syrop'});
// new_salad_v1 = {fruit:'apple',syrop:'maple syrop'}
// new_salad_v2 = {fruit:'apple',syrop:'chocolate syrop'}## cloneuptolevel - clone up to level
// // clone only numlevels levels other levels leave references
// function cloneuptolevel(obj,level)
// extenduptolevel({}, obj, levels)
var _ = require('cloneextend');
var a_shared_car={color:'silver',windows:'manual'};
var obj1={ has:{ car:a_shared_car } };
var obj2=_.cloneuptolevel(obj2,2);
// obj1 = { has:{ car:a_shared_car } }
// obj2 = { has:{ car:a_shared_car } }
// Again if i change she shared car it should shange the other two because they are references:
a_shared_car.windows='electric';
// obj1 = { has:{ car:{color:'silver',windows:'electric'} } }
// obj2 = { has:{ laptop:'hp_laptop', car:{color:'silver',windows:'electric'} } }
## tests
for tests need to instal mocha:
npm install -g mocha
then to run a test
mocha test.js
## Licence
Generaly, 2 close MIT/BSD - Copyright: Shimon Doodkin (http://doodkin.com)
But you can use it as you like, I don't care , Enjoy.