https://github.com/shinyquagsire23/openjkdf2-kvm
Unicorn/KVM shim for OpenJKDF2
https://github.com/shinyquagsire23/openjkdf2-kvm
Last synced: 3 months ago
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Unicorn/KVM shim for OpenJKDF2
- Host: GitHub
- URL: https://github.com/shinyquagsire23/openjkdf2-kvm
- Owner: shinyquagsire23
- Created: 2021-11-12T01:06:42.000Z (over 3 years ago)
- Default Branch: master
- Last Pushed: 2021-11-12T01:11:56.000Z (over 3 years ago)
- Last Synced: 2025-01-23T14:44:34.480Z (5 months ago)
- Language: C++
- Size: 830 KB
- Stars: 2
- Watchers: 2
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# OpenJKDF2

## Compiling
`qmake openjkdf2.pro && make && ./openjkdf2 JK.EXE`
## Notes
The game currently runs (almost) perfectly with the 8bpp software renderer or DirectX with 3D acceleration.
Filenames are case-sensitive to whatever the game wants. Notable files are `resource/jk_.cd`, `resource/Res1hi.gob`, `resource/Res2.gob`, `resource/video/01-02a.smk`, `episode/JK1.gob`, `episode/JK1CTF.gob`, and `JK1MP.gob` in order to get to the menu.
For the JKDF2 decompilation, see `df2_reimpl/`.
### Droidworks
Star Wars: Droid Works can be run using the `-forceswrend -nojk` options. Filenames are also case sensitive: `dwCD.GOB`, `dwHD.GOB`, `dwMin.GOB`, `dwStream.GOB`, plus some stuff in Movie.