https://github.com/shortdevelopment/stadia-winrt
Use your stadia controller with GamePass and UWP Apps
https://github.com/shortdevelopment/stadia-winrt
controller gamepad google stadia uwp winrt
Last synced: about 1 month ago
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Use your stadia controller with GamePass and UWP Apps
- Host: GitHub
- URL: https://github.com/shortdevelopment/stadia-winrt
- Owner: ShortDevelopment
- License: mit
- Created: 2025-08-03T17:04:50.000Z (2 months ago)
- Default Branch: main
- Last Pushed: 2025-08-03T17:15:32.000Z (2 months ago)
- Last Synced: 2025-09-05T09:52:10.461Z (about 1 month ago)
- Topics: controller, gamepad, google, stadia, uwp, winrt
- Homepage:
- Size: 2.93 KB
- Stars: 4
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Stadia WinRT
Use your [Google Stadia Controller](https://stadia.google.com/controller/index_de.html) with any app that uses the [Windows.Gaming.Input.Gamepad](https://learn.microsoft.com/en-us/uwp/api/windows.gaming.input.gamepad?view=winrt-26100) Api (eg. GamePass / UWP).
## Usage
0. Switch your controller to [Bluetooth Mode](https://stadia.google.com/controller/index_de.html)
1. Download the [StadiaMappings.reg](./StadiaMappings.reg) file
2. Install via double click
3. Restart the game your want to use your controller with## Contribute
Have a look at the [official documentation](https://learn.microsoft.com/en-us/windows/uwp/gaming/registry-data-for-game-controllers) for how the mapping works.
## License
This project is licensed under the [MIT License](./LICENSE).