https://github.com/shu223/UIKitForGame
UIKit subclasses and categories with useful animation functions for game.
https://github.com/shu223/UIKitForGame
Last synced: 10 days ago
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UIKit subclasses and categories with useful animation functions for game.
- Host: GitHub
- URL: https://github.com/shu223/UIKitForGame
- Owner: shu223
- Created: 2012-07-17T09:57:46.000Z (over 12 years ago)
- Default Branch: master
- Last Pushed: 2020-03-28T22:33:36.000Z (about 5 years ago)
- Last Synced: 2025-04-02T15:51:51.684Z (12 days ago)
- Language: Objective-C
- Homepage: http://d.hatena.ne.jp/shu223/20120806/1344151527
- Size: 160 KB
- Stars: 110
- Watchers: 18
- Forks: 27
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
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README
# UIKitForGame
UIKitForGame provides RPG-style effects entirely inside of UIKit.
## Demo
Please check out the demo project included.

## Examples
APIs are very simple.
### DamageValueLabel
[self.charaImgView whiteFadeInWithDuration:0.3
delay:0.0
block:^(void) {
}];### UIImageViwe+effects
[self.label startAnimation];
### UIView+shake
[self.view shakeWithCount:10 interval:0.03];
### DQView
No codes are needed. Just enter "DQView" as the class in IB inspector.
### CustomFontLabel
No codes are needed. Just define "kCustomFontName" and enter "CustomFontLabel" as the class in IB inspector.