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https://github.com/siccity/bezier3d
Unity3D: Simple core bezier functionality featuring interpolation and orientation.
https://github.com/siccity/bezier3d
bezier bezier-functionality curve curves editor interpolation unity unity3d
Last synced: 3 months ago
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Unity3D: Simple core bezier functionality featuring interpolation and orientation.
- Host: GitHub
- URL: https://github.com/siccity/bezier3d
- Owner: Siccity
- License: mit
- Created: 2017-08-16T20:28:38.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2020-01-07T13:27:54.000Z (about 5 years ago)
- Last Synced: 2024-10-11T09:50:32.542Z (4 months ago)
- Topics: bezier, bezier-functionality, curve, curves, editor, interpolation, unity, unity3d
- Language: C#
- Homepage:
- Size: 4.18 MB
- Stars: 138
- Watchers: 9
- Forks: 22
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
### Bezier3D
Core bezier implementation for Unity3D.
Contains basic bezier functionality with distance interpolation and orientation anchors.**Highlighted Methods**
* *GetPointDistance(float)* - Given distance, returns a point
* *GetOrientationDistance(float)* - Given distance, returns orientation**Simple Editor**
![alt text](http://imgur.com/Ip95Pig.png "Bezier3D demonstration")
![alt text](http://i.imgur.com/tbmW9R1.gif "Bezier3D demonstration")