https://github.com/sieep-coding/rogue
A simple unnamed roguelike game built using C++ and Raylib.
https://github.com/sieep-coding/rogue
Last synced: 3 months ago
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A simple unnamed roguelike game built using C++ and Raylib.
- Host: GitHub
- URL: https://github.com/sieep-coding/rogue
- Owner: Sieep-Coding
- Created: 2024-11-30T00:49:44.000Z (7 months ago)
- Default Branch: main
- Last Pushed: 2024-11-30T20:31:48.000Z (7 months ago)
- Last Synced: 2024-12-15T21:20:52.585Z (7 months ago)
- Language: C++
- Homepage:
- Size: 21.5 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# Roguelike (Name: TBD)
[Todo List](https://github.com/Sieep-Coding/rouge/blob/main/todo.md)
A simple unnamed *roguelike* game built using **C++** and **Raylib**.
The game features a player-controlled blob that moves in a bird's-eye perspective, swings a sword to defeat enemies, and progresses through procedurally generated rooms.
## Getting Started
### Prerequisites
- **C++ Compiler**: GCC or any modern C++ compiler.
- **Raylib**: Installed on your system. [Raylib Download](https://github.com/raysan5/raylib/releases).
- **CMake**: To build the project.## Controls
- **Movement**: Use `W`, `A`, `S`, and `D` to move the blob.
- **Sword Swing**: Aim with the mouse and click the `left mouse button` to swing the sword.## Planned Features
- Procedurally generated room transitions.
- Health system for the player and enemies.
- Level up, find items for buffs.
- Advanced enemy behaviors and encounters.
- Improved graphics and sound effects.
- Handwritten soundtrack by me.