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https://github.com/signalapp/libsignal-protocol-c
https://github.com/signalapp/libsignal-protocol-c
Last synced: about 2 months ago
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- Host: GitHub
- URL: https://github.com/signalapp/libsignal-protocol-c
- Owner: signalapp
- License: gpl-3.0
- Archived: true
- Created: 2015-09-22T17:13:19.000Z (about 9 years ago)
- Default Branch: master
- Last Pushed: 2020-07-31T04:48:45.000Z (over 4 years ago)
- Last Synced: 2024-04-10T05:28:45.026Z (7 months ago)
- Language: C
- Homepage:
- Size: 634 KB
- Stars: 1,405
- Watchers: 99
- Forks: 293
- Open Issues: 33
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Overview
This is a ratcheting forward secrecy protocol that works in synchronous and asynchronous messaging
environments. See the [Java library](https://github.com/whispersystems/libsignal-protocol-java) for more details.# Building libsignal-protocol-c
## Development host setup
### Build dependencies
* [CMake](https://cmake.org/) 2.8.4 or higher
* [Check *1](https://libcheck.github.io/check/)
* [OpenSSL *1](https://www.openssl.org/) 1.0 or higher
* On MacOS X, [Common Crypto](https://developer.apple.com/library/content/documentation/Security/Conceptual/cryptoservices/GeneralPurposeCrypto/GeneralPurposeCrypto.html) is used instead of OpenSSL
* [LCOV *2](http://ltp.sourceforge.net/coverage/lcov.php)Most of these dependencies are required just for the unit test suite and
development of the library itself. When integrating into actual applications,
you should not need anything beyond CMake. Alternatively, you may integrate
the code using a build system of your choice.
Items marked with *1 are required for tests, with *2 are additionally required for code coverage.### Setting up a fresh source tree
$ cd /path/to/libsignal-protocol-c
$ mkdir build
$ cd build
$ cmake -DCMAKE_BUILD_TYPE=Debug ..
$ make### Running the unit tests
$ cd /path/to/libsignal-protocol-c/build
$ cmake -DCMAKE_BUILD_TYPE=Debug -DBUILD_TESTING=1 ..
$ cd tests
$ make
$ cd ..
$ ctest### Creating the code coverage report
$ cd /path/to/libsignal-protocol-c/build
$ cmake -DCMAKE_BUILD_TYPE=Debug -DBUILD_TESTING=1 -DCOVERAGE=1 ..
$ make coverageThe generated code coverage report can be found in:
`/path/to/libsignal-protocol-c/build/coverage`### Eclipse project setup
CMake provides a tutorial on Eclipse project setup here:
https://cmake.org/Wiki/CMake:Eclipse_UNIX_TutorialIt is recommended to follow the more manual "Option 2," since the Eclipse
project generator built into CMake tends to be outdated and leads you toward
a very awkward and occasionally broken project configuration.### Protocol Buffers compiler
This project uses serialization code based on [Protocol Buffers](https://github.com/google/protobuf).
Since the official library does not support C, the [protobuf-c](https://github.com/protobuf-c/protobuf-c)
generator is used instead. For the sake of convenience, the generated code and its dependencies are
included in the source tree. The generated code can be regenerated at any time by installing the two
mentioned packages and running "make" in the "protobuf/" subdirectory.## Target platforms
CMake toolchain files have been included from the following sources:
* [iOS](https://code.google.com/archive/p/ios-cmake)
* [BlackBerry 10](https://github.com/blackberry/OGRE/blob/master/src/CMake/toolchain/blackberry.toolchain.cmake)# Using libsignal-protocol-c
## Library initialization
Before using the library, a libsignal-protocol-c client needs to initialize a global
context. This global context is used to provide callbacks for implementations
of functions used across the library that need client-specific implementations.
Refer to "signal_protocol.h" for detailed documentation on these functions, and the unit
tests for example implementations.```c
signal_context *global_context;
signal_context_create(&global_context, user_data);
signal_context_set_crypto_provider(global_context, &provider);
signal_context_set_locking_functions(global_context, lock_function, unlock_function);
```## Client install time
At install time, a libsignal-protocol-c client needs to generate its identity keys,
registration id, and prekeys.```c
ratchet_identity_key_pair *identity_key_pair;
uint32_t registration_id;
signal_protocol_key_helper_pre_key_list_node *pre_keys_head;
session_signed_pre_key *signed_pre_key;signal_protocol_key_helper_generate_identity_key_pair(&identity_key_pair, global_context);
signal_protocol_key_helper_generate_registration_id(®istration_id, 0, global_context);
signal_protocol_key_helper_generate_pre_keys(&pre_keys_head, start_id, 100, global_context);
signal_protocol_key_helper_generate_signed_pre_key(&signed_pre_key, identity_key_pair, 5, timestamp, global_context);/* Store identity_key_pair somewhere durable and safe. */
/* Store registration_id somewhere durable and safe. *//* Store pre keys in the pre key store. */
/* Store signed pre key in the signed pre key store. */
```The above example is simplified for the sake of clarity. All of these functions return errors
on failure, and those errors should be checked for in real usage.There are also iteration and serialization methods for the above types that should
be used as appropriate.## Building a session
A libsignal-protocol-c client needs to implement four data store callback interfaces:
`signal_protocol_identity_key_store`, `signal_protocol_pre_key_store`,
`signal_protocol_signed_pre_key_store`, and `signal_protocol_session_store`.
These will manage loading and storing of identity, prekeys, signed prekeys,
and session state.These callback interfaces are designed such that implementations should treat
all data flowing through them as opaque binary blobs. Anything necessary for
referencing that data will be provided as separate function arguments to those
callbacks. If it is ever necessary for clients to directly access stored data
in terms of library data structures, they should use the accessor functions
declared in "signal_protocol.h" for these data stores.Once the callbacks for these data stores are implemented, building a session
is fairly straightforward:```c
/* Create the data store context, and add all the callbacks to it */
signal_protocol_store_context *store_context;
signal_protocol_store_context_create(&store_context, context);
signal_protocol_store_context_set_session_store(store_context, &session_store);
signal_protocol_store_context_set_pre_key_store(store_context, &pre_key_store);
signal_protocol_store_context_set_signed_pre_key_store(store_context, &signed_pre_key_store);
signal_protocol_store_context_set_identity_key_store(store_context, &identity_key_store);/* Instantiate a session_builder for a recipient address. */
signal_protocol_address address = {
"+14159998888", 12, 1
};
session_builder *builder;
session_builder_create(&builder, store_context, &address, global_context);/* Build a session with a pre key retrieved from the server. */
session_builder_process_pre_key_bundle(builder, retrieved_pre_key);/* Create the session cipher and encrypt the message */
session_cipher *cipher;
session_cipher_create(&cipher, store_context, &address, global_context);ciphertext_message *encrypted_message;
session_cipher_encrypt(cipher, message, message_len, &encrypted_message);/* Get the serialized content and deliver it */
signal_buffer *serialized = ciphertext_message_get_serialized(encrypted_message);deliver(signal_buffer_data(serialized), signal_buffer_len(serialized));
/* Cleanup */
SIGNAL_UNREF(encrypted_message);
session_cipher_free(cipher);
session_builder_free(builder);
signal_protocol_store_context_destroy(store_context);
```The above example is simplified for the sake of clarity. All of these functions return errors
on failure, and those errors should be checked for in real usage.## Memory management notes
For every custom data type that the libsignal-protocol-c library can allocate and
return, a corresponding way of deallocating an instance of that data type
is provided.The more basic and higher level data types provide a type-specific free or
destroy function. These types include `signal_context`,
`signal_protocol_store_context`, `signal_buffer`, `signal_buffer_list`,
`signal_int_list`, `signal_protocol_key_helper_pre_key_list_node`, `session_builder`,
`session_cipher`, `group_session_builder`, `group_cipher`, and
`fingerprint_generator`.Most of the other data types, including everything internal, use a reference
counting mechanism. If you are going to hold onto a reference to one of these
types, use the `SIGNAL_REF(x)` macro to increment its count. If you are done
with a reference, use `SIGNAL_UNREF(x)` to decrement its count. When the count
reaches 0, the type's destructor function is called.# Legal things
## Cryptography NoticeThis distribution includes cryptographic software. The country in which you currently reside may have restrictions on the import, possession, use, and/or re-export to another country, of encryption software.
BEFORE using any encryption software, please check your country's laws, regulations and policies concerning the import, possession, or use, and re-export of encryption software, to see if this is permitted.
See for more information.The U.S. Government Department of Commerce, Bureau of Industry and Security (BIS), has classified this software as Export Commodity Control Number (ECCN) 5D002.C.1, which includes information security software using or performing cryptographic functions with asymmetric algorithms.
The form and manner of this distribution makes it eligible for export under the License Exception ENC Technology Software Unrestricted (TSU) exception (see the BIS Export Administration Regulations, Section 740.13) for both object code and source code.## License
Copyright 2015-2016 Open Whisper Systems
Licensed under the GPLv3: http://www.gnu.org/licenses/gpl-3.0.html
Additional Permissions For Submission to Apple App Store: Provided that you are otherwise in compliance with the GPLv3 for each covered work you convey (including without limitation making the Corresponding Source available in compliance with Section 6 of the GPLv3), Open Whisper Systems also grants you the additional permission to convey through the Apple App Store non-source executable versions of the Program as incorporated into each applicable covered work as Executable Versions only under the Mozilla Public License version 2.0 (https://www.mozilla.org/en-US/MPL/2.0/).