https://github.com/siimer/raycastphysicsengine2d
A raycast based 2D physics engine for unity. See also: https://github.com/SiiMeR/BallTale/issues/7
https://github.com/siimer/raycastphysicsengine2d
2d physics raycasting unity
Last synced: about 1 month ago
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A raycast based 2D physics engine for unity. See also: https://github.com/SiiMeR/BallTale/issues/7
- Host: GitHub
- URL: https://github.com/siimer/raycastphysicsengine2d
- Owner: SiiMeR
- License: apache-2.0
- Created: 2018-11-11T19:01:36.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2019-01-30T15:48:28.000Z (over 7 years ago)
- Last Synced: 2025-02-26T05:41:31.454Z (over 1 year ago)
- Topics: 2d, physics, raycasting, unity
- Language: C#
- Size: 678 KB
- Stars: 3
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# RaycastPhysicsEngine2D
A raycast based 2D physics engine for unity.
The engine is based on the tutorial by Sebastian Lague (found here:
https://www.youtube.com/playlist?list=PLFt_AvWsXl0f0hqURlhyIoAabKPgRsqjz) with changes and improvements by me to meet the needs of my 2D platformer: Ball Tale.