https://github.com/siimer/realtimepixelsort
A repository to explore pixel sorting in realtime. Contains a few interactive demos with some of my ideas. Done using Unity.
https://github.com/siimer/realtimepixelsort
compute pixelsort pixelsorting realtime unity
Last synced: 7 months ago
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A repository to explore pixel sorting in realtime. Contains a few interactive demos with some of my ideas. Done using Unity.
- Host: GitHub
- URL: https://github.com/siimer/realtimepixelsort
- Owner: SiiMeR
- License: mit
- Created: 2018-09-20T12:42:40.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2018-10-10T17:34:18.000Z (over 7 years ago)
- Last Synced: 2025-01-08T19:15:48.928Z (over 1 year ago)
- Topics: compute, pixelsort, pixelsorting, realtime, unity
- Language: ShaderLab
- Homepage:
- Size: 206 KB
- Stars: 0
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# RealtimePixelSort
The main idea of how it works is that the image is post processed after rendering using Compute shaders. Per object pixelsorting may have to be done using regular fragment/vertex shaders.