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https://github.com/silversquirl/chonk
load muh chonk
https://github.com/silversquirl/chonk
Last synced: 22 days ago
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load muh chonk
- Host: GitHub
- URL: https://github.com/silversquirl/chonk
- Owner: silversquirl
- License: mit
- Created: 2020-04-24T12:22:35.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2021-06-20T15:01:53.000Z (over 3 years ago)
- Last Synced: 2023-03-06T11:27:27.893Z (over 1 year ago)
- Language: Java
- Size: 83 KB
- Stars: 8
- Watchers: 2
- Forks: 5
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# chonk
[![Discord](https://img.shields.io/badge/chat%20on-discord-7289DA?logo=discord)](https://discord.gg/zEnfMVJqe6)
A server-side mod that adds simple, flexible remote chunk loading mechanics to Minecraft 1.16+.
## Mechanics
For an overview of vanilla chunk loading mechanics in 1.14+, see [this page](https://gist.github.com/Drovolon/24bfaae00d57e7a8ca64b792e14fa7c6).
- Block updates crossing chunk borders load the destination chunk as `TICKING` (lazy) for 1 gametick
- Creating an entity in the world (including entities changing dimensions) will load the chunk it is created in as `ENTITY_TICKING` for 1 gametick