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https://github.com/simbleau/svg-tessellation-renderer

An SVG tessellation-based renderer which uses GPU storage buffers for inexpensive redraw.
https://github.com/simbleau/svg-tessellation-renderer

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An SVG tessellation-based renderer which uses GPU storage buffers for inexpensive redraw.

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# SVG Tessellation Renderer
[![build](https://github.com/kurbos/svg-tessellation-renderer/workflows/build/badge.svg)](https://github.com/kurbos/svg-tessellation-renderer/actions/workflows/build.yml)

A tessellation-based renderer for SVG files. The renderer uploads a tessellation to the GPU and renders from a GPU storage buffer offering inexpensive redraw for affine transformations.

You may need some know-how or troubleshooting skills to work with this crate at the moment.