https://github.com/simbleau/svg-tessellation-renderer
An SVG tessellation-based renderer which uses GPU storage buffers for inexpensive redraw.
https://github.com/simbleau/svg-tessellation-renderer
Last synced: about 1 year ago
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An SVG tessellation-based renderer which uses GPU storage buffers for inexpensive redraw.
- Host: GitHub
- URL: https://github.com/simbleau/svg-tessellation-renderer
- Owner: simbleau
- License: apache-2.0
- Created: 2022-04-07T10:10:12.000Z (about 4 years ago)
- Default Branch: main
- Last Pushed: 2023-01-03T00:38:38.000Z (over 3 years ago)
- Last Synced: 2025-02-08T01:19:26.618Z (over 1 year ago)
- Language: Rust
- Homepage:
- Size: 52.7 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 8
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Metadata Files:
- Readme: README.md
- License: LICENSE-APACHE
Awesome Lists containing this project
README
# SVG Tessellation Renderer
[](https://github.com/kurbos/svg-tessellation-renderer/actions/workflows/build.yml)
A tessellation-based renderer for SVG files. The renderer uploads a tessellation to the GPU and renders from a GPU storage buffer offering inexpensive redraw for affine transformations.
You may need some know-how or troubleshooting skills to work with this crate at the moment.