https://github.com/simbleau/vong
The first compute-centric vector graphic video game
https://github.com/simbleau/vong
Last synced: 10 months ago
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The first compute-centric vector graphic video game
- Host: GitHub
- URL: https://github.com/simbleau/vong
- Owner: simbleau
- License: apache-2.0
- Created: 2023-11-20T19:12:55.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2024-07-06T15:40:52.000Z (almost 2 years ago)
- Last Synced: 2024-12-26T15:09:07.045Z (over 1 year ago)
- Language: Rust
- Homepage: https://simbleau.github.io/vong/
- Size: 18.8 MB
- Stars: 67
- Watchers: 1
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE-APACHE
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README
# đšī¸ Vong
**Play it on web [here](https://simbleau.github.io/vong/)**
This repository contains source code for the first native use of a compute-centric vector graphics video game, inspired by Pong.

---
## đŠ Goals
- Use *fast* vector graphics in a video game
- Use tessellation to derive vector hulls for physics
## đ§ Development
- **Dependencies**
- [Rust](https://www.rust-lang.org/)
- [Trunk](https://trunkrs.dev/) - For web
- **Run** *(Native)*
```shell
cargo run
```
- **Run** *(Web)*
```shell
trunk serve
```
## đ License
This project is dual-licensed under both [Apache 2.0](LICENSE-APACHE) and [MIT](LICENSE-MIT) licenses.