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https://github.com/simeonradivoev/code-node-editor
A graph node editor for generating C# scripts using .Net's CodeDOM in Unity.
https://github.com/simeonradivoev/code-node-editor
code-generation codedom csharp node-editor unity unity3d-editor
Last synced: 3 months ago
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A graph node editor for generating C# scripts using .Net's CodeDOM in Unity.
- Host: GitHub
- URL: https://github.com/simeonradivoev/code-node-editor
- Owner: simeonradivoev
- License: mit
- Created: 2018-08-28T21:35:27.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2018-10-19T21:50:11.000Z (about 6 years ago)
- Last Synced: 2024-10-10T10:21:20.215Z (3 months ago)
- Topics: code-generation, codedom, csharp, node-editor, unity, unity3d-editor
- Language: C#
- Size: 316 KB
- Stars: 115
- Watchers: 11
- Forks: 20
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Code Generation Node Editor
A graph node editor for generating C# scripts using .Net's CodeDOM in Unity.
Built using Unity's built in node UI and by starting of the [stripped](https://github.com/simeonradivoev/UIElementNodeGraph) implementation of the Shader graph editor.![Editor](https://github.com/simeonradivoev/Code-Node-Editor/raw/master/Screenshots/Editor.png)
![Code](https://github.com/simeonradivoev/Code-Node-Editor/raw/master/Screenshots/Code.png)# Features
* .cs file generation
* compilation checking
* variable, method and type autocompletion