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https://github.com/simple-robotics/simple
The Simple Simulator: Simulation Made Simple
https://github.com/simple-robotics/simple
brax bullet-physics bullet3 drake isaac-gym mujoco pinocchio raisim robotics simulation
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The Simple Simulator: Simulation Made Simple
- Host: GitHub
- URL: https://github.com/simple-robotics/simple
- Owner: Simple-Robotics
- Created: 2024-05-14T10:17:12.000Z (7 months ago)
- Default Branch: main
- Last Pushed: 2024-05-27T15:02:02.000Z (7 months ago)
- Last Synced: 2024-05-27T17:06:26.129Z (7 months ago)
- Topics: brax, bullet-physics, bullet3, drake, isaac-gym, mujoco, pinocchio, raisim, robotics, simulation
- Homepage:
- Size: 6.84 KB
- Stars: 3
- Watchers: 6
- Forks: 0
- Open Issues: 1
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Metadata Files:
- Readme: README.md
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README
# The Simple Simulator: Simulation Made Simple
**Simple** is a new (differentiable) physical engine based on recent progress on solving contact simulation and leveraging [Pinocchio](https://github.com/stack-of-tasks/pinocchio) for fast dynamics computations and [HPP-FCL](https://github.com/humanoid-path-planner/hpp-fcl/) for efficient collision detection.
While first targetting robotics applications, **Simple** can be exploited in many other contexts: video games, system design, graphical animations, biomechanics, etc.**Simple** is developed by the [WILLOW team](https://www.di.ens.fr/willow/) at [Inria](https://www.inria.fr/en).
The code associated with **Simple** will be released as open-source in the next few weeks. Stay tuned.## The core team
The following persons actively took part in the development of **Simple**:
- [Justin Carpentier](https://jcarpent.github.io/) (Inria): core developer and project instigator
- [Quentin Le Lidec](https://quentinll.github.io/) (Inria): core developer
- [Louis Montaut](https://lmontaut.github.io/) (Inria/CTU): core developer
- [Joris Vaillant](https://github.com/jorisv/) (Inria): core developerExternal contributions are more than welcome. If you have contributed to the development of Simple, feel free to add your name.
## Associated scientific and technical publications
**Simple** is built on active research around understanding and enhancing physical simulation.
Interested readers can learn more about the algorithmic and computational foundations of **Simple** by reading these publications:- Le Lidec, Q., Montaut, L. & Carpentier, J. (2024, July). [From Compliant to Rigid Contact Simulation: a Unified and Efficient Approach](https://hal.science/hal-04588906). In RSS 2024-Robotics: Science and Systems.
- Montaut, L., Le Lidec, Q., Petrik, V., Sivic, J., & Carpentier, J. (2024). [GJK++: Leveraging Acceleration Methods for Faster Collision Detection](https://hal.science/hal-04070039/). IEEE Transactions on Robotics.
- Sathya, A., & Carpentier, J. (2024). [Constrained Articulated Body Dynamics Algorithms](https://hal.science/hal-04443056/). Under review.
- Montaut, L., Le Lidec, Q., Bambade, A., Petrik, V., Sivic, J., & Carpentier, J. (2023, May). [Differentiable collision detection: a randomized smoothing approach](https://hal.science/hal-03780482/). In 2023 IEEE International Conference on Robotics and Automation (ICRA).
- Le Lidec, Q., Jallet, W., Montaut, L., Laptev, I., Schmid, C., & Carpentier, J. (2023). [Contact models in robotics: a comparative analysis](https://hal.science/hal-04067291/). Under review.
- Montaut, L., Le Lidec, Q., Petrik, V., Sivic, J., & Carpentier, J. (2022, June). [Collision Detection Accelerated: An Optimization Perspective](https://hal.science/hal-03662157/). In Robotics: Science and Systems (RSS 2O22).
- Carpentier, J., Budhiraja, R., & Mansard, N. (2021, July). [Proximal and sparse resolution of constrained dynamic equations](https://hal.science/hal-03271811/). In Robotics: Science and Systems (RSS 2021).
- Carpentier, J., & Mansard, N. (2018, June). [Analytical derivatives of rigid body dynamics algorithms](https://hal.science/hal-01790971/). In Robotics: Science and systems (RSS 2018).