https://github.com/sinclairzx81/tesseract-compute-shaders
gpgpu compute shaders using tesseract
https://github.com/sinclairzx81/tesseract-compute-shaders
experiments gpgpu shaders web-editing
Last synced: 26 days ago
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gpgpu compute shaders using tesseract
- Host: GitHub
- URL: https://github.com/sinclairzx81/tesseract-compute-shaders
- Owner: sinclairzx81
- License: other
- Created: 2017-10-07T07:11:05.000Z (almost 9 years ago)
- Default Branch: master
- Last Pushed: 2017-10-08T00:09:46.000Z (over 8 years ago)
- Last Synced: 2025-11-21T12:04:23.677Z (8 months ago)
- Topics: experiments, gpgpu, shaders, web-editing
- Language: TypeScript
- Size: 160 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: readme.md
- License: license.md
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README
# tesseract-compute-shaders
gpgpu compute shaders using tesseract. [demo](https://sinclairzx81.github.io/tesseract-compute-shaders/)
### overview
This project is a shader toy backing infrastructure using the tesseract gpgpu library (webgl 2.0). The basis of this project is test tesseract against shader toy fragment shaders, and to provide a scriptable host for running and experimenting with shader toy programs in general.
This project is a work in progress.