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https://github.com/sinshu/ziggysynth

A SoundFont MIDI synthesizer written in pure Zig
https://github.com/sinshu/ziggysynth

audio meltysynth midi soundfont synthesizer zig ziglang

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A SoundFont MIDI synthesizer written in pure Zig

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README

        

# ZiggySynth

ZiggySynth is a SoundFont MIDI synthesizer written in pure Zig, ported from [MeltySynth for C#](https://github.com/sinshu/meltysynth).

## Features

* Suitable for both real-time and offline synthesis.
* Support for standard MIDI files.
* No dependencies other than the standard library.
* All the functionality is in [a single file](src/ziggysynth.zig).

## Installation

* Zig v0.13.x is required.
* Copy [ziggysynth.zig](src/ziggysynth.zig) to your project.

## Demo

https://www.youtube.com/watch?v=GQj3tF8OdPw

[![Youtube video](https://img.youtube.com/vi/GQj3tF8OdPw/0.jpg)](https://www.youtube.com/watch?v=GQj3tF8OdPw)

## Examples

Some useful aliases:

```zig
const ziggysynth = @import("ziggysynth.zig");
const SoundFont = ziggysynth.SoundFont;
const Synthesizer = ziggysynth.Synthesizer;
const SynthesizerSettings = ziggysynth.SynthesizerSettings;
const MidiFile = ziggysynth.MidiFile;
const MidiFileSequencer = ziggysynth.MidiFileSequencer;
```

An example code to synthesize a simple chord:

```zig
// Load the SoundFont.
var sf2 = try fs.cwd().openFile("TimGM6mb.sf2", .{});
defer sf2.close();
var sound_font = try SoundFont.init(allocator, sf2.reader());
defer sound_font.deinit();

// Create the synthesizer.
var settings = SynthesizerSettings.init(44100);
var synthesizer = try Synthesizer.init(allocator, &sound_font, &settings);
defer synthesizer.deinit();

// Play some notes (middle C, E, G).
synthesizer.noteOn(0, 60, 100);
synthesizer.noteOn(0, 64, 100);
synthesizer.noteOn(0, 67, 100);

// The output buffer (3 seconds).
const sample_count: usize = @intCast(3 * settings.sample_rate);
var left: []f32 = try allocator.alloc(f32, sample_count);
defer allocator.free(left);
var right: []f32 = try allocator.alloc(f32, sample_count);
defer allocator.free(right);

// Render the waveform.
synthesizer.render(left, right);
```

Another example code to synthesize a MIDI file:

```zig
// Load the SoundFont.
var sf2 = try fs.cwd().openFile("TimGM6mb.sf2", .{});
defer sf2.close();
var sound_font = try SoundFont.init(allocator, sf2.reader());
defer sound_font.deinit();

// Create the synthesizer.
var settings = SynthesizerSettings.init(44100);
var synthesizer = try Synthesizer.init(allocator, &sound_font, &settings);
defer synthesizer.deinit();

// Load the MIDI file.
var mid = try fs.cwd().openFile("flourish.mid", .{});
defer mid.close();
var midi_file = try MidiFile.init(allocator, mid.reader());
defer midi_file.deinit();

// Create the sequencer.
var sequencer = MidiFileSequencer.init(&synthesizer);

// Play the MIDI file.
sequencer.play(&midi_file, false);

// The output buffer.
const sample_count = @as(f64, @floatFromInt(settings.sample_rate)) * midi_file.getLength();
var left: []f32 = try allocator.alloc(f32, @intFromFloat(sample_count));
defer allocator.free(left);
var right: []f32 = try allocator.alloc(f32, @intFromFloat(sample_count));
defer allocator.free(right);

// Render the waveform.
sequencer.render(left, right);
```

## Todo

* __Wave synthesis__
- [x] SoundFont reader
- [x] Waveform generator
- [x] Envelope generator
- [x] Low-pass filter
- [x] Vibrato LFO
- [x] Modulation LFO
* __MIDI message processing__
- [x] Note on/off
- [x] Bank selection
- [x] Modulation
- [x] Volume control
- [x] Pan
- [x] Expression
- [x] Hold pedal
- [x] Program change
- [x] Pitch bend
- [x] Tuning
* __Effects__
- [x] Reverb
- [x] Chorus
* __Other things__
- [x] Standard MIDI file support
- [x] Performace optimization

## License

ZiggySynth is available under [the MIT license](LICENSE.txt).