https://github.com/slaggywolfie/node-based-dialogue-editor
With the Node-based Dialogue Editor you can create a Dialogue Graph in Unity, in which you can build branching dialogue based on data (player choices and actions) through the use of a light scripting system that extends the concept of nodes.
https://github.com/slaggywolfie/node-based-dialogue-editor
unity unity-asset unity-editor unity-plugin unity3d unity3d-plugin
Last synced: about 2 months ago
JSON representation
With the Node-based Dialogue Editor you can create a Dialogue Graph in Unity, in which you can build branching dialogue based on data (player choices and actions) through the use of a light scripting system that extends the concept of nodes.
- Host: GitHub
- URL: https://github.com/slaggywolfie/node-based-dialogue-editor
- Owner: SlaggyWolfie
- License: gpl-3.0
- Created: 2018-11-09T11:01:38.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2019-08-01T20:49:37.000Z (almost 7 years ago)
- Last Synced: 2025-01-29T21:51:25.331Z (over 1 year ago)
- Topics: unity, unity-asset, unity-editor, unity-plugin, unity3d, unity3d-plugin
- Language: C#
- Homepage: https://www.slasto.eu/node-based-dialogue-editor/
- Size: 170 MB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.md