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https://github.com/slangerosuna/space_cowboy_rpg

A sci-fantasy open-world shooter/rpg that replaces scripted dialogue with generative AI and has infinite content
https://github.com/slangerosuna/space_cowboy_rpg

ai bevy fantasy fps game multiplayer rpg scifi singleplayer video-game

Last synced: 2 months ago
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A sci-fantasy open-world shooter/rpg that replaces scripted dialogue with generative AI and has infinite content

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README

        

# Space Cowboy RPG

## inspiration

The primary inspirations to this project are Skyrim, DND, Doug Doug's [babagaboosh](https://github.com/DougDougGithub/Babagaboosh.git), Joon Sung et. al.'s [Generative Agents: Interactive Simulacra of Human Behavior](https://github.com/joonspk-research/generative_agents), and my friends TTRPG setting.

## build

Git LFS is required due to the numerous `.bin` files that it tracks.

Unfortunately, you need to download [this](https://drive.google.com/file/d/0B7XkCwpI5KDYNlNUTTlSS21pQmM), extract it, rename it to `word2vec.bin`, and place it in the `resources` folder because GitHub doesn't support Git LFS tracking files over 2 GB.

Next you need to setup your `config.toml` file using any text editor.
When done setting up, it should look something like this

As this makes use of cargo, the project can be built with the `cargo b` command.

After this, when built, if you choose to deploy the binary, make sure that it is in the same directory as your resource folder or a copy of it

```toml
openapi_key = "API_KEY"
elevenlabs_key = "API_KEY"
```

## contribution

Currently, this is being run by just me and nobody else, so contribution rules are subject to change. If you do wish to contribute, please reach out to me on discord at sofialo