Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/slide-rs/fibe-rs
Fiberized task queue in Rust
https://github.com/slide-rs/fibe-rs
Last synced: 9 days ago
JSON representation
Fiberized task queue in Rust
- Host: GitHub
- URL: https://github.com/slide-rs/fibe-rs
- Owner: slide-rs
- License: apache-2.0
- Created: 2015-04-15T18:56:58.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2015-08-04T00:17:38.000Z (over 9 years ago)
- Last Synced: 2023-03-01T04:01:31.750Z (almost 2 years ago)
- Language: Rust
- Size: 279 KB
- Stars: 11
- Watchers: 7
- Forks: 0
- Open Issues: 8
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
[![Build Status](https://travis-ci.org/slide-rs/fibe-rs.png?branch=master)](https://travis-ci.org/slide-rs/fibe-rs)
### Fiberized task queue in Rust
It is currently very generic and simple. Each task is given an unique handle, and other tasks can use it to specify their dependencies. A task only executes when all dependencies are finished. Any sharing or passing of the data between tasks is user's problem. May the channels help him/her.
The implementation can be further expanded by introducing thread pools or fibers without affecting the interface.
The idea is to see how far this design can go when used in a game. Dog-fooding results will then determine the evolution vector or the termination of this humble experiment.