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https://github.com/sloev/psyphon_terrain
Processing terrain syphon server with "virtual framebuffer"
https://github.com/sloev/psyphon_terrain
Last synced: about 2 months ago
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Processing terrain syphon server with "virtual framebuffer"
- Host: GitHub
- URL: https://github.com/sloev/psyphon_terrain
- Owner: sloev
- Created: 2012-07-17T10:08:58.000Z (over 12 years ago)
- Default Branch: master
- Last Pushed: 2013-02-27T17:57:08.000Z (almost 12 years ago)
- Last Synced: 2024-10-20T04:27:24.230Z (3 months ago)
- Language: Objective-C
- Homepage: https://vimeo.com/45892041
- Size: 3.7 MB
- Stars: 1
- Watchers: 1
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README
Awesome Lists containing this project
README
psyphon_terrain
tech used:
processing 2.0a4:
http://www.processing.org/syphon:
http://code.google.com/p/syphon-implementations/downloads/detail?name=Syphon%20for%20Processing%202.0%20Public%20Beta%202%20r4.zip&can=2&q=shapes3d:
http://www.lagers.org.uk/s3d4p/distribution/web/index.htmlINFO
when run it makes a syphon texture called processing syphon or something.TO DO
*make a control interface on in applet window
*osc control of different stuff
*better naming of different windows and syphon texture