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https://github.com/smallab/ccgltouch

This wrapper eases the use of Cinder in a typical Cocoa Touch project. Thus allowing C++/Obj-C creative coders to build iOS (iPhone, iPad) apps showing several "Cinder sketches" in tabs or SplitView configurations, and using UISlider's, UISwitch's, etc. to control them.
https://github.com/smallab/ccgltouch

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This wrapper eases the use of Cinder in a typical Cocoa Touch project. Thus allowing C++/Obj-C creative coders to build iOS (iPhone, iPad) apps showing several "Cinder sketches" in tabs or SplitView configurations, and using UISlider's, UISwitch's, etc. to control them.

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README

        

The CCGLTouch wrapper for iOS: [http://cocoacid.org/ios/](http://cocoacid.org/ios/)
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CocoaCinderGL Touch eases the use of Cinder from within a typical XCode/Cocoa Touch project. Thus allowing C++/Obj-C creative coders to build iOS apps bearing several "Cinder sketches" as well as Cocoa sliders, buttons...

Provided here are examples that need to be placed **within a "CCGLTouch" folder**, inside of one's Cinder folder, at the same level as the "boost" libraries folder, the "samples", etc.

***!! If you're rather looking for the templates, please visit: [https://github.com/smallab/CCGLTouch-XCode-Templates](https://github.com/smallab/CCGLTouch-XCode-Templates) !!***