Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/smallab/ccgltouch-xcode-templates
These XCode templates provide starting points for applications that use Cinder from within a typical Cocoa Touch environment. The basic template features a colored cube and a Cocoa slider to control the size of the cube.
https://github.com/smallab/ccgltouch-xcode-templates
Last synced: about 2 months ago
JSON representation
These XCode templates provide starting points for applications that use Cinder from within a typical Cocoa Touch environment. The basic template features a colored cube and a Cocoa slider to control the size of the cube.
- Host: GitHub
- URL: https://github.com/smallab/ccgltouch-xcode-templates
- Owner: smallab
- Created: 2011-11-20T22:08:06.000Z (about 13 years ago)
- Default Branch: master
- Last Pushed: 2015-03-31T16:06:57.000Z (over 9 years ago)
- Last Synced: 2023-03-12T08:38:14.198Z (almost 2 years ago)
- Language: Objective-C++
- Homepage: http://cocoacid.org/ios/
- Size: 484 KB
- Stars: 19
- Watchers: 7
- Forks: 2
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
CCGLTouch XCode Templates for iOS: [http://cocoacid.org/ios/](http://cocoacid.org/ios/)
====================================================CocoaCinderGL Touch eases the use of Cinder from within a typical XCode/Cocoa Touch project. Thus allowing C++/Obj-C creative coders to build iOS apps bearing several "Cinder sketches" as well as Cocoa sliders, buttons...
**These XCode templates provide starting points for applications that use Cinder from within a typical Cocoa Touch environment.** The basic template features a colored cube and a Cocoa slider to control the size of the cube.
To install the templates, **place their *.xctemplate folders** within the XCode.app bundle, inside of **/Contents/Developer/Platforms/iPhoneOS.platform/Developer/Library/Xcode/Templates/Project Templates/Application/**, besides "Cocoa Touch Application.xctemplate", "Cocoa Touch Familied Application.xctemplate", etc.
When creating a new project, make sure to **save the project inside of a folder placed at the root of your Cinder folder**, besides the "samples", "lib", "boost" folders. Typically a folder named "CCGLTouch" where all the examples sit... If you decide to do otherwise, you'll have to change the User-Defined CINDER_PATH setting of the project's target to comply with the relative location of the project you've just created.