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https://github.com/smalljoker/ee_cm_server
EE CM serverside library, using the PlayerIO API
https://github.com/smalljoker/ee_cm_server
everybody-edits reverse-engineering
Last synced: 2 months ago
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EE CM serverside library, using the PlayerIO API
- Host: GitHub
- URL: https://github.com/smalljoker/ee_cm_server
- Owner: SmallJoker
- License: lgpl-2.1
- Created: 2015-04-15T11:26:25.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2021-09-26T16:09:24.000Z (over 3 years ago)
- Last Synced: 2024-10-10T22:31:38.017Z (3 months ago)
- Topics: everybody-edits, reverse-engineering
- Language: C#
- Homepage:
- Size: 226 KB
- Stars: 5
- Watchers: 5
- Forks: 6
- Open Issues: 0
-
Metadata Files:
- Readme: README.txt
- License: LICENSE.txt
Awesome Lists containing this project
README
EE CM serverside library
==========================Copyright (C) 2013-2015 Krock/SmallJoker
The serverside library for the EE CM game, rewritten from scratch for older Everybody Edits [1] clients.
This project uses the PlayerIO API, now called Games Network SDK [2].License of this project
-----------------------LGPL 2.1 (see LICENSE.txt and tl;dr Legal [3])
Include a link for the modified source code when you use this project for your own game.Coding style
------------
Re-formatting the complete source is nonsense, so please change your editor's settings before starting.Links
-----[1] http://everybodyedits.com/
[2] https://gamesnet.yahoo.net/download/
[3] https://tldrlegal.com/license/gnu-lesser-general-public-license-v2.1-%28lgpl-2.1%29