https://github.com/smidgens/unity-portals
Portal mechanics for Unity
https://github.com/smidgens/unity-portals
not-affiliated-with-john-waters portal-rendering portals smidgenomics unity unity-portals
Last synced: 2 months ago
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Portal mechanics for Unity
- Host: GitHub
- URL: https://github.com/smidgens/unity-portals
- Owner: Smidgens
- License: mit
- Created: 2022-07-16T22:07:51.000Z (almost 3 years ago)
- Default Branch: master
- Last Pushed: 2022-11-02T15:23:50.000Z (over 2 years ago)
- Last Synced: 2025-01-25T15:33:28.475Z (4 months ago)
- Topics: not-affiliated-with-john-waters, portal-rendering, portals, smidgenomics, unity, unity-portals
- Language: C#
- Homepage:
- Size: 802 KB
- Stars: 2
- Watchers: 2
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README

## âšī¸ Features
* Basic portal rendering for Unity.
* Minimal setup required.
* Configurable portal shape.
* Basic teleportation support for objects (player controller etc.).
* đ¤ Reasonably lightweight.**â Planned**
* [ ] Basic Valve-esque physics (portal velocity, object funneling etc.).
* [ ] More extensibility and options.**đ Known Issues / Limitations**
* Screen space shadows rendered through portals may flicker at short distances.
**Note**
This plugin does not contain any demo assets. Effects such as outlines around portals must be added manually and configured in each case.
## đĻ Install
1. Open Package Manager
2. Paste GitHub URL:\
`https://github.com/Smidgens/unity-portals.git#`
# đ Use
*Documentation page coming soon*
## đ Acknowledgements
* Camera logic largely adapts methods described [here](https://www.youtube.com/watch?v=cWpFZbjtSQg) by Sebastian Lague.