https://github.com/snow0406/unity-wakatime
Universal WakaTime tracker for all Unity projects - Automatic detection, real-time monitoring
https://github.com/snow0406/unity-wakatime
time-tracking unity unity3d wakatime wakatime-api
Last synced: 2 months ago
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Universal WakaTime tracker for all Unity projects - Automatic detection, real-time monitoring
- Host: GitHub
- URL: https://github.com/snow0406/unity-wakatime
- Owner: Snow0406
- License: mit
- Created: 2025-08-13T04:55:37.000Z (11 months ago)
- Default Branch: main
- Last Pushed: 2026-03-02T18:00:22.000Z (4 months ago)
- Last Synced: 2026-03-02T20:58:38.251Z (4 months ago)
- Topics: time-tracking, unity, unity3d, wakatime, wakatime-api
- Language: C++
- Homepage:
- Size: 119 KB
- Stars: 4
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
## Unity - WakaTime
[](LICENSE)

🎯 Automatic Unity project detection and time tracking for WakaTime
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### 🚀 Features
- **Automatic Detection**: Finds Unity projects automatically
- **Real-time Monitoring**: Tracks file changes as you code
- **Version Support**: Detects Unity editor versions (e.g., "Unity 2022.3")
- **System Tray**: Runs quietly in background with right-click menu
- **Smart Notifications**: Shows project start/stop alerts
### 🔧 System Requirements
- **OS**: Windows
- **API key**: WakaTime API KEY (free at wakatime.com)
### 📦 Installation
1. Go to [Releases](https://github.com/Snow0406/Unity-Wakatime/releases)
2. Download the latest `Unity-Wakatime_vX.X.X.zip`
3. Extract to your preferred location
4. Run `unity_wakatime.exe`
### ⚙️ Setup
1. **Get WakaTime API Key**:
- Visit https://wakatime.com/api-key
- Copy your API key
2. **Configure Unity WakaTime**:
- Right-click the system tray icon
- Click "🔑 Setup API Key"
- The WakaTime website will open automatically
- Copy your API key and click OK
- Wait for validation ✅
3. **Start Unity and Code!**
- Open any Unity project
- The app will automatically detect and start tracking
## License
This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details.
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