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https://github.com/solidusio/solidus_stripe
💳 Integrate Solidus with Stripe
https://github.com/solidusio/solidus_stripe
hacktoberfest payment-methods solidus solidus-stripe stripe stripe-payment
Last synced: 5 days ago
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💳 Integrate Solidus with Stripe
- Host: GitHub
- URL: https://github.com/solidusio/solidus_stripe
- Owner: solidusio
- License: bsd-3-clause
- Created: 2018-11-19T21:24:37.000Z (about 6 years ago)
- Default Branch: main
- Last Pushed: 2024-02-02T18:15:56.000Z (11 months ago)
- Last Synced: 2024-04-26T00:05:54.746Z (8 months ago)
- Topics: hacktoberfest, payment-methods, solidus, solidus-stripe, stripe, stripe-payment
- Language: Ruby
- Homepage: https://stripe.com
- Size: 1.18 MB
- Stars: 35
- Watchers: 11
- Forks: 59
- Open Issues: 37
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
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README
# Solidus Stripe
[![CircleCI](https://circleci.com/gh/solidusio/solidus_stripe.svg?style=shield)](https://circleci.com/gh/solidusio/solidus_stripe)
[![codecov](https://codecov.io/gh/solidusio/solidus_stripe/branch/main/graph/badge.svg)](https://codecov.io/gh/solidusio/solidus_stripe)
[![yardoc](https://img.shields.io/badge/docs-rubydoc.info-informational)](https://rubydoc.info/gems/solidus_stripe)## Installation
Add solidus_stripe to your bundle and run the installation generator:
```shell
bundle add solidus_stripe
bin/rails generate solidus_stripe:install
```Then set the following environment variables both locally and in production in order
to setup the `solidus_stripe_env_credentials` static preference as defined in the initializer:```shell
SOLIDUS_STRIPE_API_KEY # will prefill the `api_key` preference
SOLIDUS_STRIPE_PUBLISHABLE_KEY # will prefill the `publishable_key` preference
SOLIDUS_STRIPE_WEBHOOK_SIGNING_SECRET # will prefill the `webhook_signing_secret` preference
```Once those are available you can create a new Stripe payment method in the /admin interface
and select the `solidus_stripe_env_credentials` static preference.⚠️ Be sure to set the enviroment variables to the values for test mode in your development environment.
### Webhooks setup
The webhooks URLs are automatically generated based on the enviroment,
by default it will be scoped to `live` in production and `test` everywhere else.#### Production enviroment
Before going to production, you'll need to [register the webhook endpoint with
Stripe](https://stripe.com/docs/webhooks/go-live), and make sure to subscribe
to the events listed in [the `SolidusStripe::Webhook::Event::CORE`
constant](https://github.com/solidusio/solidus_stripe/blob/main/lib/solidus_stripe/webhook/event.rb).So in your Stripe dashboard you'll need to set the webhook URL to:
https://store.example.com/solidus_stripe/live/webhooks
#### Non-production enviroments
While for development [you should use the stripe CLI to forward the webhooks to your local server](https://stripe.com/docs/webhooks/test#webhook-test-cli):
```shell
# Please refer to `stripe listen --help` for more options
stripe listen --forward-to http://localhost:3000/solidus_stripe/test/webhooks
```### Supporting `solidus_frontend`
If you need support for `solidus_frontend` please refer to the [README of solidus_stripe v4](https://github.com/solidusio/solidus_stripe/tree/v4#readme).
### Installing on a custom frontend
If you're using a custom frontend you'll need to adjust the code copied to your application by the installation generator. Given frontend choices can vary wildly, we can't provide a one-size-fits-all solution, but we are providing this simple integration with `solidus_starter_frontend` as a reference implementation. The amount of code is intentionally kept to a minimum, so you can easily adapt it to your needs.
### API support
The gem includes an API interface with two endpoints: `create_setup_intent` and `create_payment_intent`.
After configuring the gem, both endpoints will be accessible.#### Create Setup Intent
This endpoint allows you to create an intent for configuring a saved payment method.
It can be executed before making an actual payment to set up a card for future use.`POST /solidus_stripe/api/create_setup_intent`
**Params**
`payment_method_id`- ID of the `SolidusStripe::PaymentMethod` record
#### Create Payment Intent
This endpoint creates a payment intent for an order and returns a client secret that
can be used to initialize Stripe's widget. Stripe later confirms the payment via a webhook call.`POST /solidus_stripe/api/create_payment_intent`
This endpoint loads the last incomplete Spree order via the `last_incomplete_spree_order method`
for a logged-in user, or it takes an optional `guest_token` parameter for a guest user.**Params**
`payment_method_id` - ID of the `SolidusStripe::PaymentMethod` record
`stripe_payment_method_id` - ID of the payment method, obtained by frontend from Stripe
`guest_token` - optional
## Caveats
### Authorization and capture and checkout finalization
Stripe supports two different flows for payments: [authorization and capture](https://stripe.com/docs/payments/capture-later) and immediate payment.
Both flows are supported by this extension, but you should be aware that they will happen before the order finalization, just before the final confirmation. At that moment if the payment method of choice will require additional authentication (e.g. 3D Secure) the extra authentication will be shown to the user.
### Upgrading from v4
This extension is a complete rewrite of the previous version, and it's not generally compatible with v4.
That being said, if you're upgrading from v4 you can check out this guide to help you with the transition
from payment tokens to payment intents: https://stripe.com/docs/payments/payment-intents/migration.## Usage
### Showing reusable sources in the checkout
When saving stripe payment methods for future usage the checkout requires
a partial for each supported payment method type.For the full list of types see: https://stripe.com/docs/api/payment_methods/object#payment_method_object-type.
The extension will only install a partial for the `card` type, located in `app/views/checkouts/existing_payment/stripe/_card.html.erb`,
and fall back to a `default` partial otherwise (see `app/views/checkouts/existing_payment/stripe/_default.html.erb`).As an example, in order to show a wallet source connected to a
[SEPA Debit payment method](https://stripe.com/docs/api/payment_methods/object#payment_method_object-sepa_debit)
the following partial should be added:`app/views/checkouts/existing_payment/stripe/_sepa_debit.html.erb`
```erb
<% sepa_debit = stripe_payment_method.sepa_debit %>
🏦 <%= sepa_debit.bank_code %> / <%= sepa_debit.branch_code %>
IBAN: **** **** **** **** **** <%= sepa_debit.last4 %>
```### Showing reusable sources in the admin interface
Refer to the previous section for information on how to set up a new payment method type.
However, it's important to note that if you have to display a wallet source connected to a
Stripe Payment Method other than "card" on the admin interface, you must include the partial in:`app/views/spree/admin/payments/source_forms/existing_payment/stripe/`
### Customizing Webhooks
Solidus Stripe comes with support for a few [webhook events](https://stripe.com/docs/webhooks), to which there's a default handler. You can customize the behavior of those handlers by or add to their behavior by replacing or adding subscribers in the internal Solidus event bus.
Each event will have the original Stripe name, prefixed by `stripe.`. For example, the `payment_intent.succeeded` event will be published as `stripe.payment_intent.succeeded`.
Here's the list of events that are supported by default:
payment_intent.succeeded
payment_intent.payment_failed
payment_intent.canceled
charge.refunded#### Adding a new event handler
In order to add a new handler you need to register the event you want to listen to,
both [in Stripe](https://stripe.com/docs/webhooks/go-live) and in your application:```ruby
# config/initializers/solidus_stripe.rb
SolidusStripe.configure do |config|
config.webhook_events = %i[charge.succeeded]
end
```That will register a new `:"stripe.charge.succeeded"` event in the [Solidus
bus](https://guides.solidus.io/customization/subscribing-to-events). The
Solidus event will be published whenever a matching incoming webhook event is
received. You can subscribe to it [as usual](https://guides.solidus.io/customization/subscribing-to-events):```ruby
# app/subscribers/update_account_balance_subscriber.rb
class UpdateAccountBalanceSubscriber
include Omnes::Subscriberhandle :"stripe.charge.succeeded", with: :call
def call(event)
# Please refere to the Stripe gem and API documentation for more details on the
# structure of the event object. All methods called on `event` will be forwarded
# to the Stripe event object:
# - https://www.rubydoc.info/gems/stripe/Stripe/Event
# - https://stripe.com/docs/webhooks/stripe-eventsRails.logger.info "Charge succeeded: #{event.data.to_json}"
end
end# config/initializers/solidus_stripe.rb
# ...
Rails.application.config.to_prepare do
UpdateAccountBalanceSubscriber.new.subscribe_to(Spree::Bus)
end
```The passed event object is a thin wrapper around the [Stripe
event](https://www.rubydoc.info/gems/stripe/Stripe/Event) and the associated
Solidus Stripe payment method. It will delegate all unknown methods to the
underlying stripe event object. It can also be used in async [
adapters](https://github.com/nebulab/omnes#adapters), which is recommended as
otherwise the response to Stripe will be delayed until subscribers are done.#### Configuring the webhook signature tolerance
You can also configure the signature verification tolerance in seconds (it
defaults to the [same value as Stripe
default](https://stripe.com/docs/webhooks/signatures#replay-attacks)):```ruby
# config/initializers/solidus_stripe.rb
SolidusStripe.configure do |config|
config.webhook_signature_tolerance = 150
end
```### Customizing the list of available Stripe payment methods
By default, the extension will show all the payment methods that are supported by Stripe in the current currency and for the merchant country.
You can customize the list of available payment methods by overriding the `payment_method_types` option in the `app/views/checkouts/payment/_stripe.html.erb` partial. Please refer to the [Stripe documentation](https://stripe.com/docs/payments/payment-methods) for the full list of supported payment methods.
### Non-card payment methods and "auto_capture"
Solidus payment methods are configured with a `auto_capture` option, which is used to determine if the payment should be captured immediately or not. If you intend to use a non-card payment method, it's likely that you'll need to set `auto_capture` to `true` in the payment method configuration. Please refer to the [Stripe documentation](https://stripe.com/docs/payments/payment-methods/integration-options#additional-api-supportability) for more details.
## Implementation
### Payment state-machine vs. PaymentIntent statuses
When compared to the Payment state machine, Stripe payment intents have different set of states and transitions.
The most important difference is that on Stripe a failure is not a final state, rather just a way to start over.In order to map these concepts SolidusStripe will match states in a slightly unexpected way, as shown below.
| Stripe PaymentIntent Status | Solidus Payment State |
| --------------------------- | --------------------- |
| requires_payment_method | checkout |
| requires_action | checkout |
| processing | processing |
| requires_confirmation | checkout |
| requires_capture | pending |
| succeeded | completed |Reference:
- https://stripe.com/docs/payments/intents?intent=payment
- https://github.com/solidusio/solidus/blob/main/core/lib/spree/core/state_machines/payment.rb### Deferred payment confirmation
This extensions is using the [two-step payment confirmation](https://stripe.com/docs/payments/build-a-two-step-confirmation) flow. This means that at the payment step the payment form will just collect the basic payment information (e.g. credit card details) and any additional confirmation is deferred to the confirmation step.
## Development
Retrieve your API Key and Publishable Key from your [Stripe testing dashboard](https://stripe.com/docs/testing). You can
get your webhook signing secret executing the `stripe listen` command.Set `SOLIDUS_STRIPE_API_KEY`, `SOLIDUS_STRIPE_PUBLISHABLE_KEY` and `SOLIDUS_STRIPE_WEBHOOK_SIGNING_SECRET` environment
variables (e.g. via `direnv`), this will trigger the default initializer to create a static preference for SolidusStripe.Run `bin/dev` to start both the sandbox rail server and the file watcher through Foreman. That will update the sandbox whenever
a file is changed. When using `bin/dev` you can safely add `debugger` statements, even if Foreman won't provide a TTY, by connecting
to the debugger session through `rdbg --attach` from another terminal.Visit `/admin/payments` and create a new Stripe payment using the static preferences.
See the [Webhooks section](#webhooks) to learn how to configure Stripe webhooks.
### Testing the extension
First bundle your dependencies, then run `bin/rake`. `bin/rake` will default to building the dummy
app if it does not exist, then it will run specs. The dummy app can be regenerated by using
`bin/rake extension:test_app`.```shell
bin/rake
```To run [Rubocop](https://github.com/bbatsov/rubocop) static code analysis run
```shell
bundle exec rubocop
```When testing your application's integration with this extension you may use its factories.
Simply add this require statement to your `spec/spec_helper.rb`:```ruby
require 'solidus_stripe/testing_support/factories'
```Or, if you are using `FactoryBot.definition_file_paths`, you can load Solidus core
factories along with this extension's factories using this statement:```ruby
SolidusDevSupport::TestingSupport::Factories.load_for(SolidusStripe::Engine)
```### Running the sandbox
To run this extension in a sandboxed Solidus application, you can run `bin/sandbox`. The path for
the sandbox app is `./sandbox` and `bin/rails` will forward any Rails commands to
`sandbox/bin/rails`.Here's an example:
```
$ bin/rails server
=> Booting Puma
=> Rails 6.0.2.1 application starting in development
* Listening on tcp://127.0.0.1:3000
Use Ctrl-C to stop
```### Releasing new versions
Please refer to the dedicated [page](https://github.com/solidusio/solidus/wiki/How-to-release-extensions) on Solidus wiki.
## License
Copyright (c) 2014 Spree Commerce Inc., released under the New BSD License
Copyright (c) 2021 Solidus Team, released under the New BSD License.