https://github.com/sontungexpt/mario3
The project for SE102.N21.PMCL class
https://github.com/sontungexpt/mario3
cpp game game-development mario
Last synced: 9 months ago
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The project for SE102.N21.PMCL class
- Host: GitHub
- URL: https://github.com/sontungexpt/mario3
- Owner: sontungexpt
- Created: 2023-05-19T08:58:40.000Z (about 3 years ago)
- Default Branch: fixed
- Last Pushed: 2023-07-15T16:57:09.000Z (almost 3 years ago)
- Last Synced: 2025-03-30T07:41:26.563Z (over 1 year ago)
- Topics: cpp, game, game-development, mario
- Language: C++
- Homepage:
- Size: 1.62 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Super Mario Pros 3
## INTRODUCTION
- This is a game made by C++ and directX library
- This game is a clone of scenario 1 of Super Mario Bros 3
- This game is made for the purpose of studying SE102(UIT)
## KEY BINDINGS
### INTRO SCENE
- DOWN, UP: move selection
- w: Start game
### LEVEL SCENE
- LEFT, RIGHT, UP, DOWN: Move
- s: Enter door
- ESC, w: Pause
- r: Reset to intro scene
- 1: Init small mario
- 2: Init big mario
- 3: Init tail mario
- 4: Bypass block door rule
### GAME OVER PANEL
- DOWN, UP: move selection
- w: select
### PLAYSCENE
- LEFT, RIGHT: move left, right
- UP, DOWM: go in or go out pipe
- a: turbochargers
- s: jump
- 1: Init small mario
- 2: Init big mario
- 3: Init tail mario
- 6: Decrease remain time to ten
- 7: Change to Level map scene
- 8: Change to hidden map scene
- 9: Make game over immediately
- 0: Make mario die
### HOW TO FLY
- If mario has tail then when you hold a and your power is full then press s repeatedly
- NOTE: don't release a when flying
### HOW TO HOLD KOOPA
- If koopa is defend then you hold a to hold and release to throw koopa
- NOTE: mario tail can't not hold koopa
## AUTHORS
- TRAN VO SON TUNG