https://github.com/soulim/bearinmind
Bear in mind is a card game created together with my son Tim.
https://github.com/soulim/bearinmind
cards concentration-game game memory-game
Last synced: about 1 year ago
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Bear in mind is a card game created together with my son Tim.
- Host: GitHub
- URL: https://github.com/soulim/bearinmind
- Owner: soulim
- Created: 2024-10-27T15:57:44.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-10-30T11:14:14.000Z (over 1 year ago)
- Last Synced: 2025-01-17T10:11:56.451Z (over 1 year ago)
- Topics: cards, concentration-game, game, memory-game
- Language: Ruby
- Homepage:
- Size: 9.77 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# Bear in mind
Bear in mind is a card game created together with my son Tim.
## Rules
The objective of the game is to collect the highest score.
### Preparation
- Mix and spread cards face-side-down on a flat surface.
- Decide on who goes first.
For example, the youngest player starts the game.
### Game play
Players take turns flipping two cards face-side-up.
The cards **must be** turned over completely, so that other players case see them.
The turn evaluation:
- It's *a miss* if cards turned face-side-up are not identical.
In that case a player flips those cards face-side-down again, in the same place.
The turn ends and the next player begins.
- It's *a match* if cards turned face-side-up are identical.
When open cards belong to a complete group (a full duplet/triplet/quartet), the player takes these cards.
Taken cards will score points at the end of the game.
Because the player found a match they are allowed to turn two more cards.
This continues until the player fails to find a match.
When open cards belong to incomplete group (a triplet/quartet), the player has to decide whether to take open cards a match or to risk and open one more card to possibly complete the group and score more points.
If the player decides to take open cards as a match, they are allowed to turn two more cards.
This continues until the player fails to find a match.
If the player decides to risk and open one more card, the turn evaluation starts again.
> [!NOTE]
> If a decision to take open cards as a match leads to a situation when only one card of a group left unopened, that card becomes *an obstacle*.
> When later someone opens an obstacle card, the turn ends and the card goes out of the game.
### End of the game
The game ends when there are no unopened cards left.
All players sum up how many points they have for each match collected during the game.
Matches has different value:
- a duplet: 2 points
- a triplet: 5 points
- a quartet: 10 points
The player with the highest score wins the game.
## Game content
The game consists of 34 cards:
- 5 sets of duplets (10 cards)
- 4 sets of triplets (12 cards)
- 3 sets of quartets (12 cards)
## License
Copyright (c) 2024 Alexander and Tim Sulim