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https://github.com/space-wizards/bsdiff-rs

Binary diffing algorithm implemented in Rust
https://github.com/space-wizards/bsdiff-rs

bsdiff rust

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Binary diffing algorithm implemented in Rust

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# bsdiff-rs

[![GitHub](https://img.shields.io/badge/github-bsdiff-8da0cb?logo=github)](https://github.com/space-wizards/bsdiff-rs)
[![crates.io version](https://img.shields.io/crates/v/bsdiff.svg)](https://crates.io/crates/bsdiff)
[![docs.rs docs](https://docs.rs/bsdiff/badge.svg)](https://docs.rs/bsdiff)
[![crates.io version](https://img.shields.io/crates/l/bsdiff.svg)](https://github.comspace-wizards/bsdiff-rss/blob/main/LICENSE-APACHE)
[![CI build](https://github.com/space-wizards/bsdiff-rs/actions/workflows/rust.yml/badge.svg)](https://github.com/space-wizards/bsdiff-rs/actions)

Bsdiff is a method of diffing files. This crate is a port of a [bsdiff library](https://github.com/mendsley/bsdiff).
High performance patching. All written in safe
Rust.

It is usually a good idea to use bsdiff alongside a compression algorithm like bzip2.

## Usage

```rust
fn main() {
let one = vec![1, 2, 3, 4, 5];
let two = vec![1, 2, 4, 6];
let mut patch = Vec::new();

bsdiff::diff(&one, &two, &mut patch).unwrap();

let mut patched = Vec::with_capacity(two.len());
bsdiff::patch(&one, &mut patch.as_slice(), &mut patched).unwrap();
assert_eq!(patched, two);
}
```

## Diffing Files

```rust
fn diff_files(file_a: &str, file_b: &str, patch_file: &str) -> std::io::Result<()> {
let old = std::fs::read(file_a)?;
let new = std::fs::read(file_b)?;
let mut patch = Vec::new();

bsdiff::diff(&old, &new, &mut patch)?;
// TODO: compress `patch` here
std::fs::write(patch_file, &patch)
}
```

## Patching Files

```rust
fn patch_file(file_a: &str, patch_file: &str, file_b: &str) -> std::io::Result<()> {
let old = std::fs::read(file_a)?;
let patch = std::fs::read(patch_file)?;
// TODO: decompress `patch` here
let mut new = Vec::new();

bsdiff::patch(&old, &mut patch.as_slice(), &mut new)?;
std::fs::write(file_b, &new)
}
```