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https://github.com/spajus/shelf-shift-ue5
https://github.com/spajus/shelf-shift-ue5
Last synced: 29 days ago
JSON representation
- Host: GitHub
- URL: https://github.com/spajus/shelf-shift-ue5
- Owner: spajus
- License: mit
- Created: 2023-10-08T05:22:49.000Z (over 1 year ago)
- Default Branch: master
- Last Pushed: 2023-10-08T14:18:25.000Z (over 1 year ago)
- Last Synced: 2024-10-24T04:14:41.204Z (3 months ago)
- Language: C++
- Size: 2.03 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: Readme.md
- License: LICENSE
Awesome Lists containing this project
README
#Commands to run from outside your IDE to invoke the builds/compiles properly
#CompileEngine
..\\Engine\\Build\\BatchFiles\\Build.bat -Target="UnrealEditor Win64 Development" -Target="ShaderCompileWorker Win64 Development -Quiet" -WaitMutex -FromMsBuild#CompileGame
..\\Engine\\Build\\BatchFiles\\Build.bat -Target="YourGameEditor Win64 Development" -Target="ShaderCompileWorker Win64 Development -Quiet" -WaitMutex -FromMsBuild#RunGame, call from within your Game folder, with profiling
..\\Engine\\Binaries\\Win64\\UnrealEditor.exe YourGame.uproject -NetTrace=2 -tracehost=localhost -trace=net -log -VERBOSE#RunGame, call from within your Game folder, withut profiling
..\\Engine\\Binaries\\Win64\\UnrealEditor.exe YourGame.uproject