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https://github.com/sparkbox/apprenticeship-gilded-rose
https://github.com/sparkbox/apprenticeship-gilded-rose
Last synced: 2 months ago
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- Host: GitHub
- URL: https://github.com/sparkbox/apprenticeship-gilded-rose
- Owner: sparkbox
- Created: 2021-01-27T22:29:20.000Z (almost 4 years ago)
- Default Branch: main
- Last Pushed: 2022-09-20T20:42:45.000Z (over 2 years ago)
- Last Synced: 2024-04-11T03:37:32.881Z (9 months ago)
- Language: JavaScript
- Size: 7.81 KB
- Stars: 0
- Watchers: 16
- Forks: 14
- Open Issues: 1
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Metadata Files:
- Readme: README.md
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README
# Gilded Rose
Hi and welcome to team Gilded Rose.
As you know, we are a small inn with a prime location in a prominent city ran by a friendly innkeeper named Allison. We also buy and sell only the finest goods. Unfortunately, our goods are constantly degrading in quality as they approach their sell by date.
We have a system in place that updates our inventory for us. It was developed by a no-nonsense type named Leeroy, who has moved on to new adventures. Your task is to add the new feature to our system so that we can begin selling a new category of items.
## Business Logic
First an introduction to our system:
- All items have a *sell_in* value which denotes the number of days we have to sell the item
- All items have a *quality* value which denotes how valuable the item is
- At the end of each day our system lowers both values for every itemPretty simple, right? Well this is where it gets interesting:
- Once the *sell_in* days is less then zero, *quality* degrades twice as fast
- The *quality* of an item is never negative
- "Aged Brie" actually increases in *quality* the older it gets
- The *quality* of an item is never more than 50
- "Sulfuras", being a legendary item, never has to be sold nor does it decrease in *quality*
- "Backstage passes", like aged brie, increases in *quality* as it's *sell_in* value decreases; *quality* increases by 2 when there are 10 days or less and by 3 when there are 5 days or less but *quality* drops to 0 after the concertWe have recently signed a supplier of conjured items. This requires an update to our system:
- "Conjured" items degrade in *quality* twice as fast as normal items
Feel free to make any changes to the *update_quality* method and add any new code as long as everything still works correctly. However, do not alter the
*Item* class or *items* property as those belong to the goblin in the corner who will insta-rage and one-shot you as he doesn't believe in shared code ownership.Just for clarification, an item can never have its *quality* increase above 50, however "Sulfuras" is a legendary item and as such its *quality* is 80 and it never alters.
## Running Our Inventory System
Ready? Okay let's get you set up to run our inventory system. First, install your dependencies.
```sh
npm i
```Next, start the application. Make sure port 3000 is open on your computer!
```sh
npm start
```Sources: