https://github.com/spear97/flocking-simulation
A Flocking Simulation project that was created during my Spring 2022 Semester at Texas Wesleyan University. Aims to simulate the natural phenomenon of flocking and how each individual agent would operate in an environment.
https://github.com/spear97/flocking-simulation
2d-graphics computer-graph computer-graphics-opengl cpp flocking-agents flocking-algorithm flocking-simulation simulation-programming software-development visual-studio
Last synced: 3 months ago
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A Flocking Simulation project that was created during my Spring 2022 Semester at Texas Wesleyan University. Aims to simulate the natural phenomenon of flocking and how each individual agent would operate in an environment.
- Host: GitHub
- URL: https://github.com/spear97/flocking-simulation
- Owner: spear97
- Created: 2024-02-15T01:32:33.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-02-17T03:40:40.000Z (over 1 year ago)
- Last Synced: 2025-01-28T19:48:45.997Z (5 months ago)
- Topics: 2d-graphics, computer-graph, computer-graphics-opengl, cpp, flocking-agents, flocking-algorithm, flocking-simulation, simulation-programming, software-development, visual-studio
- Language: C++
- Homepage:
- Size: 272 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md