https://github.com/spear97/flocking-simulation
A Flocking Simulation project that was created during my Spring 2022 Semester at Texas Wesleyan University. Aims to simulate the natural phenomenon of flocking and how each individual agent would operate in an environment.
https://github.com/spear97/flocking-simulation
2d-graphics computer-graph computer-graphics-opengl cpp flocking-agents flocking-algorithm flocking-simulation simulation-programming software-development visual-studio
Last synced: about 1 year ago
JSON representation
A Flocking Simulation project that was created during my Spring 2022 Semester at Texas Wesleyan University. Aims to simulate the natural phenomenon of flocking and how each individual agent would operate in an environment.
- Host: GitHub
- URL: https://github.com/spear97/flocking-simulation
- Owner: spear97
- Created: 2024-02-15T01:32:33.000Z (about 2 years ago)
- Default Branch: main
- Last Pushed: 2024-02-17T03:40:40.000Z (about 2 years ago)
- Last Synced: 2025-01-28T19:48:45.997Z (about 1 year ago)
- Topics: 2d-graphics, computer-graph, computer-graphics-opengl, cpp, flocking-agents, flocking-algorithm, flocking-simulation, simulation-programming, software-development, visual-studio
- Language: C++
- Homepage:
- Size: 272 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md