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https://github.com/spear97/open-gl-flocking-implementation
This is the Flocking Implementation Assignement that was done for my Computer Graphics Class during my last semester as Texas Wesleyan University in Spring of 2022.
https://github.com/spear97/open-gl-flocking-implementation
2d computer-graphics computer-graphics-algorithms computer-graphics-opengl cpp flocking-agents flocking-algorithm flocking-boids flocking-simulation opengl visualstudio
Last synced: about 1 month ago
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This is the Flocking Implementation Assignement that was done for my Computer Graphics Class during my last semester as Texas Wesleyan University in Spring of 2022.
- Host: GitHub
- URL: https://github.com/spear97/open-gl-flocking-implementation
- Owner: spear97
- Created: 2022-03-07T21:09:25.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2023-08-02T12:45:04.000Z (over 1 year ago)
- Last Synced: 2023-08-02T12:56:38.099Z (over 1 year ago)
- Topics: 2d, computer-graphics, computer-graphics-algorithms, computer-graphics-opengl, cpp, flocking-agents, flocking-algorithm, flocking-boids, flocking-simulation, opengl, visualstudio
- Language: C++
- Homepage:
- Size: 350 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: ReadMe.md