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https://github.com/specklesystems/speckle-unity
AEC Interoperability for Unity through Speckle
https://github.com/specklesystems/speckle-unity
3d aec architecture architecture-visualization archviz bim hacktoberfest interop interoperability speckle tooling unity unity3d version-control versioning
Last synced: 4 days ago
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AEC Interoperability for Unity through Speckle
- Host: GitHub
- URL: https://github.com/specklesystems/speckle-unity
- Owner: specklesystems
- License: apache-2.0
- Created: 2020-12-28T20:03:48.000Z (almost 4 years ago)
- Default Branch: main
- Last Pushed: 2024-11-01T18:56:12.000Z (about 2 months ago)
- Last Synced: 2024-12-10T17:29:24.196Z (12 days ago)
- Topics: 3d, aec, architecture, architecture-visualization, archviz, bim, hacktoberfest, interop, interoperability, speckle, tooling, unity, unity3d, version-control, versioning
- Language: C#
- Homepage: https://speckle.systems/tag/unity/
- Size: 39.8 MB
- Stars: 58
- Watchers: 6
- Forks: 22
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
Speckle | Unity> Speckle is the first AEC data hub that connects with your favorite AEC tools. Speckle exists to overcome the challenges of working in a fragmented industry where communication, creative workflows, and the exchange of data are often hindered by siloed software and processes. It is here to make the industry better.
Speckle Connector for Unity> [!WARNING]
> This is a legacy repo! A new next generation connector will be coming soon. In the meantime, check out our active next generation repos here 👇
> [`speckle-sharp-connectors`](https://github.com/specklesystems/speckle-sharp-connectors): our .NET next generation connectors and desktop UI
> [`speckle-sharp-sdk`](https://github.com/specklesystems/speckle-sharp-sdk): our .NET SDK, Tests, and Objects## Introduction
This repo holds Speckle's Unity Connector package + a sample project (Speckle playground).
The package offers several Unity Components to send and receive data from Speckle, and allows developers to easily develop their own components and features.
It has a simple UI, and is missing some of the comforts present in other connectors.
The connector uses our [Speckle .NET SDK](https://github.com/specklesystems/speckle-sharp).![unity](https://user-images.githubusercontent.com/2679513/108543628-3a83ff00-72dd-11eb-8792-3d43ce54e6af.gif)
Checkout our dedicated [Tutorials and Docs](https://speckle.systems/tag/unity/).
If you are enjoying using Speckle, don't forget to ⭐ our [GitHub repositories](https://github.com/specklesystems),
and [join our community forum](https://speckle.community/) where you can post any questions, suggestions, and discuss exciting projects!## Notice
We officially support Unity 2021.3 or newer.Features:
- Receive Speckle Objects at Editor or Runtime
- Send Speckle Objects at Editor or Runtime
- Material override/substitution
- Automatic receiving changes
Currently tested on Windows, Linux, and MacOS.Android will work [with some signficant limitations](https://github.com/specklesystems/speckle-unity/issues/68), and other platforms likly work with similar limitations.
## Sample Project
This repo holds a simple sample project (Speckle Playground), containing an example GUI (UnityUI) for fetching stream/branch data, and sending/receiving geometry to/from Speckle.Simply [download this repo](https://github.com/specklesystems/speckle-unity/archive/refs/heads/main.zip)
or clone with git, and open in Unity 2021.3 or newer.
```
git clone https://github.com/specklesystems/speckle-unity.git
```## Installation (Package)
To install the connector into your own Unity project (rather than using the sample project), open the Package Manager (`Windows -> Package Manager`)
and select **Add Package from git URL**. (requires [git](https://git-scm.com/downloads) installed)Paste in the following URL
```
https://github.com/specklesystems/speckle-unity.git?path=/Packages/systems.speckle.speckle-unity
```Checkout [our docs for getting started instructions](https://speckle.guide/user/unity.html#getting-started)
---We encourage everyone interested to hack / contribute / debug / give feedback to this project.
### Requirements
- Unity 2021 or greater
- Have created an account on [app.speckle.systems](https://app.speckle.systems) (or your own server)
- Installed [Speckle Manager](https://speckle.guide/user/manager.html) (recommended, otherwise you'll need to implement your own authentication system in Unity)### Dependencies
All dependencies to Speckle Core have been included; compiled in `systems.speckle.speckle-unity` package.
## Contributing
Please make sure you read the [contribution guidelines](https://github.com/specklesystems/speckle-sharp/blob/main/.github/CONTRIBUTING.md) for an overview of the best practices we try to follow.
## License
Unless otherwise described, the code in this repository is licensed under the Apache-2.0 License. Please note that some modules, extensions or code herein might be otherwise licensed. This is indicated either in the root of the containing folder under a different license file, or in the respective file's header. If you have any questions, don't hesitate to get in touch with us via [email](mailto:[email protected]).