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https://github.com/speps/gx-ycocg

Graphics Experiment - YCoCg Frame Buffers
https://github.com/speps/gx-ycocg

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Graphics Experiment - YCoCg Frame Buffers

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README

          

## Graphics Experiment - YCoCg Frame Buffers

Implementation of YCoCg encode/decode in Unity 5.

> Mavridis and Papaioannou,
> [The Compact YCoCg Frame Buffer](http://jcgt.org/published/0001/01/02/),
> Journal of Computer Graphics Techniques (JCGT),
> vol. 1, no. 1, 19-35, 30 Sept. 2012.

**NOTE** : includes PSNR computation shaders (which might be inefficient but very useful)

## Results

![None](https://raw.github.com/speps/GX-YCoCg/master/YCoCg-Screenshot-None.png)
![Nearest](https://raw.github.com/speps/GX-YCoCg/master/YCoCg-Screenshot-Nearest.png)
![Bilinear](https://raw.github.com/speps/GX-YCoCg/master/YCoCg-Screenshot-Bilinear.png)
![Edge directed](https://raw.github.com/speps/GX-YCoCg/master/YCoCg-Screenshot-EdgeDirected.png)