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https://github.com/spiralpoint-online/spiralparty
SpiralPoint Spigot Plugins - SprialParty Plugin
https://github.com/spiralpoint-online/spiralparty
bukkit bukkit-plugin minecraft paper-plugin papermc party plugin purpur purpur-plugin spigot spigot-plugin
Last synced: 27 days ago
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SpiralPoint Spigot Plugins - SprialParty Plugin
- Host: GitHub
- URL: https://github.com/spiralpoint-online/spiralparty
- Owner: SpiralPoint-online
- Created: 2024-11-06T06:31:30.000Z (3 months ago)
- Default Branch: master
- Last Pushed: 2024-11-21T05:33:02.000Z (3 months ago)
- Last Synced: 2024-11-21T06:27:35.536Z (3 months ago)
- Topics: bukkit, bukkit-plugin, minecraft, paper-plugin, papermc, party, plugin, purpur, purpur-plugin, spigot, spigot-plugin
- Language: Java
- Homepage: https://www.spiralpoint.online/
- Size: 68.4 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# SpiralParty
> SpiralParty is a plugin that allows players to form parties in order to share resources, like experience and inventory.
> Parties also have a party chat "channel" to communicate with each other, without other players knowing what they are saying.
> Parties only exist per server session and while all party members are online. If a player logs out, gets kicked, or goes offline for any reason, that player will leave the party.
> Parties are essentially disbanded when all but one player leaves the party.
> Creating a party is simple, just invite someone to party with you. Once they accept the invite a new party will be created.
> Parties can only be so big, this is configurable in the config.yml file. By default, the max-party-size is set to 3, but can be set as high as 9 and as low as 2.## Features
### Shared Experience
> This feature has 3 modes of operation as well as ability to be turned off. These modes are:
- **split**
> for any party member that collects experience, the total experience is divided equally and given to all players. e.g. if there are 3 members and member A collects 30 experience, each member receives 10 experience.
- **equal**
> for any party member that collects experience, the total experience is duplicated for every party member. e.g. if there are 3 members and member A collects 30 experience, each member receives 30 experience.
- **party**
> the players experience bars are temporarily stored in another part of memory, and all members share a common experience bar.
- **disabled**
> this isn't a mode but using this keyword in the config.yml file, completely disables the shared experience features.### Shared Inventory
> This feature has 3 modes of operation as well as ability to be turned off. These modes are:
- **split**
> for any party member that collects an ItemStack, the ItemStack's amount is split between each party member. e.g. if there are 3 members and member A collects 3 coal, each member gets 1 coal
- **equal**
> for any party member that collects and ItemStack, the ItemStack is duplicated and given to each party member. (this mode is not recommended as it duplicates items)
- **party**
> the players inventories are temporarily stored in another part of memory and replaced by a common inventory shared by all party members.
- **disabled**
> this isn't a mode but using this keyword in the config.yml file, completely disables the shared inventory features.### Party Chat
***Under Construction***## Commands
***Under Construction!***## Permissions
***Under Construction!***## Configuration
***Under Construction!***