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https://github.com/spite/cross-hatching


https://github.com/spite/cross-hatching

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# GLSL Cross-hatching shader

Cross-hatching GLSL shader Blinn-Phong shading and rim lighting.
Based on Microsoft Research "[Real-Time Hatching](http://research.microsoft.com/en-us/um/people/hoppe/hatching.pdf)" paper.

[Online demo](https://www.clicktorelease.com/code/cross-hatching/)

[![Demo](/about/snap1.jpg)](https://www.clicktorelease.com/code/cross-hatching/)

### License

MIT licensed

Copyright (C) 2012-2016 Jaume Sanchez Elias, http://www.clicktorelease.com