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The Road to WebVR - FullStackFest 2015
https://github.com/spite/fullstackfest-2015

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The Road to WebVR - FullStackFest 2015

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FullStackFest 2015
==================

#The Road to WebVR#
Replacing reality with JavaScript

[Slides](http://www.clicktorelease.com/talks/fullstackfest-2015/slides/) |
[Demo](http://www.clicktorelease.com/talks/fullstackfest-2015/demos/)

About
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VR is the new El Dorado, the new Gold Rush of technology, and a very palpable and real opportunity to create new amazing immersive experiences. From WebGL and CSS 3D Transforms technologies, to Google Cardboard and new HMDs like the Oculus Rift or the Samsung Gear VR. Learn how to navigate around all the options, and how to get started on this amazing an promising technology that enables browsers to display VR content. We’ll go through the history of VR and WebVR, with examples and lessons learned, and the challenges that we’re facing to make it happen, like rendering techniques, graphical design approaches and user interaction design.

Credits
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Coded using [three.js](http://www.threejs.org) and [WebVR boilerplate](https://github.com/borismus/webvr-boilerplate)

License
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MIT licensed

Copyright (C) 2015 Jaume Sanchez Elias http://twitter.com/thespite

http://www.clicktorelease.com