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https://github.com/spongeengine/koboldsharp

C# client for KoboldCpp.
https://github.com/spongeengine/koboldsharp

ai ai-client csharp dotnet kobold-cpp koboldai koboldcpp language-models llm llm-client local-llm local-llm-integration local-llms offline-ai openai-compatible-api self-hosted-ai text-generation-webui

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C# client for KoboldCpp.

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# KoboldSharp
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C# client for KoboldCpp.

## Features
- Complete support for KoboldCpp's native API
- Streaming text generation
- Built-in error handling and logging
- Cross-platform compatibility
- Full async/await support
- Support for Stable Diffusion image generation
- Support for Whisper audio transcription
- Support for WebSearch integration
- Support for multiplayer features

📦 [View Package on NuGet](https://www.nuget.org/packages/SpongeEngine.KoboldSharp)

## Installation
Install via NuGet:
```bash
dotnet add package SpongeEngine.KoboldSharp
```

## Quick Start

### Basic Usage
```csharp
using SpongeEngine.KoboldSharp;

// Configure the client
var options = new KoboldSharpClientOptions
{
HttpClient = new HttpClient
{
BaseAddress = new Uri("http://localhost:5001")
},
// Optional client-side settings
MultiplayerEnabled = false,
WebSearchEnabled = false
};

// Create client instance
using var client = new KoboldSharpClient(options);

// Generate completion
var request = new KoboldSharpRequest
{
Prompt = "Write a short story about a robot:",
MaxLength = 200,
Temperature = 0.7f,
TopP = 0.9f
};

var response = await client.GenerateAsync(request);
Console.WriteLine(response.Results[0].Text);

// Stream completion
await foreach (var token in client.GenerateStreamAsync(request))
{
Console.Write(token);
}
```

## Configuration

### Client Options
```csharp
var options = new KoboldSharpClientOptions
{
// Base configuration
HttpClient = new HttpClient
{
BaseAddress = new Uri("http://localhost:5001")
},
JsonSerializerOptions = new JsonSerializerOptions(), // Optional JSON settings
Logger = loggerInstance, // Optional ILogger

// Optional features
MultiplayerEnabled = false, // Enable multiplayer support
WebSearchEnabled = false, // Enable web search integration

// Stable Diffusion settings (if using image generation)
StableDiffusionModelPath = "path/to/model.safetensors",
StableDiffusionVaePath = "path/to/vae.safetensors",
StableDiffusionUseQuantization = false,
StableDiffusionMaxResolution = 512,
StableDiffusionThreads = -1,
};
```

### Generation Parameters
```csharp
var request = new KoboldSharpRequest
{
// Basic Parameters
Prompt = "Your prompt here",
MaxLength = 200, // Maximum tokens to generate
MaxContextLength = 2048, // Maximum context length
Temperature = 0.7f, // Randomness (0.0-1.0)

// Sampling Parameters
TopP = 0.9f, // Nucleus sampling threshold
TopK = 40, // Top-K sampling
TopA = 0.0f, // Top-A sampling
MinP = 0.0f, // Minimum P sampling
Typical = 1.0f, // Typical sampling
Tfs = 1.0f, // Tail-free sampling

// Repetition Control
RepetitionPenalty = 1.1f, // Base repetition penalty
RepetitionPenaltyRange = 320, // How far back to apply penalty
RepetitionPenaltySlope = 1.0f, // Penalty application slope
PresencePenalty = 0.0f, // Presence penalty

// Mirostat Parameters
MirostatMode = 0, // Mirostat sampling mode (0, 1, 2)
MirostatTau = 5.0f, // Target entropy
MirostatEta = 0.1f, // Learning rate

// Advanced Control
Seed = -1, // RNG seed (-1 for random)
StopSequences = new List(), // Stop generation sequences
Stream = false, // Enable streaming
TrimStop = true, // Trim stop sequences
Grammar = null, // Optional grammar constraints
GrammarRetainState = false, // Retain grammar state
Memory = null, // Optional context memory
BannedTokens = null, // Tokens to never generate
LogitBias = null, // Token generation biases

// Special Features
Images = null, // Images for multimodal models
AllowEosToken = true, // Allow end of sequence token
BypassEosToken = false, // Bypass EOS token
RenderSpecial = false, // Render special tokens

// Dynamic Temperature
DynamicTemperatureRange = 0.0f, // Dynamic temperature range
DynamicTemperatureExponent = 1.0f, // Dynamic temperature exponent
SmoothingFactor = 0.0f // Output smoothing factor
};
```

### Additional Features

#### Image Generation with Stable Diffusion
```csharp
// Text to image
var txt2imgRequest = new StableDiffusionGenerationRequest
{
Prompt = "A beautiful mountain landscape",
NegativePrompt = "blur, haze",
Width = 512,
Height = 512,
Steps = 20,
CfgScale = 7.0f,
SamplerName = "euler_a"
};

var txt2imgResponse = await client.TextToImageAsync(txt2imgRequest);

// Image to image
var img2imgRequest = new StableDiffusionImageToImageRequest
{
InitImages = new List { Convert.ToBase64String(File.ReadAllBytes("input.png")) },
Prompt = "Convert to oil painting",
DenoisingStrength = 0.75f
};

var img2imgResponse = await client.ImageToImageAsync(img2imgRequest);
```

#### Audio Transcription with Whisper
```csharp
var transcribeRequest = new WhisperRequest
{
AudioData = Convert.ToBase64String(File.ReadAllBytes("audio.mp3")),
Prompt = "Optional transcription prompt",
SuppressNonSpeech = true
};

var transcription = await client.TranscribeAudioAsync(transcribeRequest);
```

## Error Handling
```csharp
try
{
var response = await client.GenerateAsync(request);
}
catch (LlmSharpException ex)
{
Console.WriteLine($"Generation error: {ex.Message}");
if (ex.StatusCode.HasValue)
{
Console.WriteLine($"Status code: {ex.StatusCode}");
}
if (ex.ResponseContent != null)
{
Console.WriteLine($"Response content: {ex.ResponseContent}");
}
}
```

## Logging
The client supports Microsoft.Extensions.Logging:

```csharp
ILogger logger = LoggerFactory
.Create(builder => builder
.AddConsole()
.SetMinimumLevel(LogLevel.Debug))
.CreateLogger();

var options = new KoboldSharpClientOptions
{
HttpClient = new HttpClient
{
BaseAddress = new Uri("http://localhost:5001")
},
Logger = logger
};
var client = new KoboldSharpClient(options);
```

## Testing
To run the tests:
```bash
dotnet test
```

Configure test environment:
```bash
export KOBOLDCPP_BASE_URL="http://localhost:5001"
```

## License
This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details.

## Contributing
Contributions are welcome! Please feel free to submit a Pull Request.

## Support
For issues and feature requests, please use the [GitHub issues page](https://github.com/SpongeEngine/KoboldSharp/issues).