https://github.com/squidkid-deluxe/reach--tic-tac-toe
Pay-to-play tic-tac-toe, created with reach
https://github.com/squidkid-deluxe/reach--tic-tac-toe
3d dapp reach tic-tac-toe
Last synced: about 1 month ago
JSON representation
Pay-to-play tic-tac-toe, created with reach
- Host: GitHub
- URL: https://github.com/squidkid-deluxe/reach--tic-tac-toe
- Owner: squidKid-deluxe
- Created: 2021-02-19T21:36:25.000Z (about 4 years ago)
- Default Branch: main
- Last Pushed: 2021-03-22T16:24:54.000Z (about 4 years ago)
- Last Synced: 2025-03-25T10:01:44.584Z (about 2 months ago)
- Topics: 3d, dapp, reach, tic-tac-toe
- Language: JavaScript
- Homepage:
- Size: 12.2 MB
- Stars: 4
- Watchers: 1
- Forks: 3
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
#
Pay-to-play
T | i | c
-----------
T | a | c
-----------
T | o | e
# Created with reach
![]()
![]()
![]()
![]()
![]()
# Added lasers:
Winning logic:
- Double win occours when a player gets two sets of three-in-a-rows, and that player is awarded full wager.
- When the game comes to a tie, a player wins thier opponent's expenditure and loses their own.Eye candy and user-friendliness:
- Player clicks on the chosen spot to move there.
- Both board and pieces are images and have 3D-like perspective planes.
- Images, rather than plain colors, are used as much as possible.
- User-friendly terminology is used for deployer and attacher labeling.Game modes:
- Two different game modes are availible on the CLI version: Simulation mode and Live mode.Long demo:https://drive.google.com/file/d/1zUQNY-pKecVXTB08a60T08BVPaghnFsY/view?usp=sharing
Short overview:https://drive.google.com/file/d/1NIC44kzJ1gUnx4urIP8Fk-iCT2NdPNGD/view?usp=sharing