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https://github.com/ssarcandy/opengl_telescope_model
A 3D Telescope simulator implement with openGL & glut
https://github.com/ssarcandy/opengl_telescope_model
cmake glew glut opengl simulator telescope
Last synced: 3 days ago
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A 3D Telescope simulator implement with openGL & glut
- Host: GitHub
- URL: https://github.com/ssarcandy/opengl_telescope_model
- Owner: SSARCandy
- Created: 2014-11-02T14:27:20.000Z (about 10 years ago)
- Default Branch: master
- Last Pushed: 2020-06-11T15:29:45.000Z (over 4 years ago)
- Last Synced: 2024-03-18T19:36:20.528Z (8 months ago)
- Topics: cmake, glew, glut, opengl, simulator, telescope
- Language: C++
- Homepage:
- Size: 11.9 MB
- Stars: 6
- Watchers: 3
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: readme.md
Awesome Lists containing this project
README
# Telescope Model
A complete telescope (with equatorial) simulator written in OpenGL.
![demo](https://raw.githubusercontent.com/SSARCandy/openGL_Telescope_Model/master/demo/demo.gif)
### Build Code
**Requirement**
- [cmake](https://cmake.org/) - build tools
**Linux**
```bash
$ sudo apt-get install build-essential g++ cmake libx11-dev freeglut3-dev libglu1-mesa-dev libxcb1-dev libxext-dev libxxf86vm-dev libxi-dev libxmu-dev glew-utils libglew1.5-dev libgl1-mesa-dev freeglut3-dev libglut-dev
$ git submodule update --init --recursive
$ ./build.sh
$ ./build/Telescope
```### Usage
**Control**
Key | Descriptions | 中文
---------|---------------------------|-------------
`Mouse` | Drag to change view | (拖拉調整視角)
`Z`, `X` | Zoom in/out | (調整遠近)
`A`, `D` | Adjust Right ascension(RA)| (調整赤經)
`W`, `S` | Adjust Declination(Dec) | (調整赤緯)
`[`, `]` | Adjust tripod | (調整腳架張角)
`+`, `-` | Adjust Motor Speed | (調整馬達速度)
`G` | GoTo SUN | (自動追蹤太陽)
`P` | Park | (歸位至初始位置)
`C` | Crazy Mode | (瘋狂亂移動所有可動關節)
`ArrowKey` | SpotLight translation | (點光源平移)
`PgUp` | SpotLight Up | (點光源向上)
`PgDown` | SpotLight Down | (點光源向下)**Setting**
Key | Descriptions | 中文
---------|---------------------------|-------------
`L` | Shading on/off |(光源)
`K` | Antialias on/off |(反鋸齒)
`J` | PolygonOffset on/off |(實心)
`H` | Flashlight on/off |(手電筒)
`Esc` | Exit |(關閉程式)### Sceenshots
![img](https://raw.githubusercontent.com/SSARCandy/openGL_Telescope_Model/master/demo/01.png)
![img](https://raw.githubusercontent.com/SSARCandy/openGL_Telescope_Model/master/demo/02.png)
![img](https://raw.githubusercontent.com/SSARCandy/openGL_Telescope_Model/master/demo/03.png)