https://github.com/sschmid/entitas-csharp-example
This is a simple and interactive Unity3d example project to show how to use Entitas
https://github.com/sschmid/entitas-csharp-example
Last synced: over 1 year ago
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This is a simple and interactive Unity3d example project to show how to use Entitas
- Host: GitHub
- URL: https://github.com/sschmid/entitas-csharp-example
- Owner: sschmid
- Created: 2014-11-07T21:52:07.000Z (over 11 years ago)
- Default Branch: master
- Last Pushed: 2017-02-14T14:56:02.000Z (over 9 years ago)
- Last Synced: 2025-02-28T16:17:59.538Z (over 1 year ago)
- Language: C#
- Homepage: https://github.com/sschmid/Entitas-CSharp
- Size: 1.38 MB
- Stars: 48
- Watchers: 11
- Forks: 17
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Entitas Example
This is a simple and interactive Unity3d example project to show how to use Entitas. Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Get Entitas here: https://github.com/sschmid/Entitas-CSharp
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Entitas Example shows
- systems list in GameController
- how you can use reactive system to only process changed entities
