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https://github.com/stalomeow/starrailnprshader

Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
https://github.com/stalomeow/starrailnprshader

3d anime game honkai-star-rail honkai-starrail honkaistarrail hoyoverse mihoyo npr shader star-rail starrail toon unity urp

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Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.

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# StarRail NPR Shader

GitHub Release GitHub Release Date GitHub License

![Preview](https://raw.githubusercontent.com/stalomeow/StarRailNPRShaderDocs/main/docs/assets/banners/en.png)

Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.

## Documentation | 文档

[https://srshader.stalomeow.com](https://srshader.stalomeow.com)

## Core Features | 核心特点

- Supports both ripped model and MMD model.
- Supports Forward and Forward+ rendering paths.
- Supports transparent front hair.
- Supports self shadow and per-object shadow, up to 16 on the same screen.
- Custom Bloom and Tonemapping.
- Custom material editor.
- Automated workflow (smoothing normals, setting up textures, generating materials, building), integrated with Unity Preset system.
- Verified on Windows and Android.

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- 支持解包模型和 MMD 模型。
- 支持 Forward 和 Forward+ 渲染路径。
- 支持半透明刘海。
- 支持自阴影和逐物体阴影,同屏最多 16 个。
- 定制的 Bloom 和 Tonemapping。
- 定制的材质编辑器。
- 自动化流程(平滑模型法线、设置贴图、生成材质、构建),集成 Unity Preset 系统。
- 在 Windows 和 Android 上经过验证。

## Star History





Star History Chart