Ecosyste.ms: Awesome

An open API service indexing awesome lists of open source software.

Awesome Lists | Featured Topics | Projects

https://github.com/stanfortonski/ocean-opengl

Simple ocean/sea/water simulation | C++ OpenGL 4.1
https://github.com/stanfortonski/ocean-opengl

3d 3d-graphics 3d-models graphics graphics-3d graphics-programming graphics-rendering heightmaps normal-mapping ocean-opengl ocean-shader ocean-simulation opengl tesselation water water-shader water-simulation water-surface

Last synced: 3 months ago
JSON representation

Simple ocean/sea/water simulation | C++ OpenGL 4.1

Awesome Lists containing this project

README

        

# Ocean-OpenGL
#### Simple Ocean OpenGL 4.1 C++

![Ocean surface](ss/ocean.png)

YouTube video: https://www.youtube.com/watch?v=H5PJNWV3I7M

### How it works?
This example do not calculate physics but do only simple interpolations between normalmaps, heightmaps. Tessellation allow us to divide plane and apply the heightmaps. Fragment allow us to calculate light so material color.
For this project I used 14 normalmaps, 14 heightmaps and one texture with color.

### Input/Control:
```
R - start rotate camera
T - stop rotate camera
ESC - exit
```

### Libraries:
- GLEW library - http://glew.sourceforge.net
- GLFW library - https://www.glfw.org
- GLM library - https://glm.g-truc.net
- STB_IMAGE library - https://github.com/nothings/stb

### Requirements:
- Graphics card that support OpenGL in version 4.1