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https://github.com/stanov/slick2048

My implementation of 2048 game in Slick2D library.
https://github.com/stanov/slick2048

Last synced: 26 days ago
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My implementation of 2048 game in Slick2D library.

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README

        

My implementation of 2048, originally implemented by Gabriele Cirulli: http://gabrielecirulli.github.io/2048/

You need to set VM options to

-Djava.library.path=lib/natives-linux

or
-Djava.library.path=lib/natives-windows

There are two runnable classes - Main and RenderTest. Main is main game and RenderTest shows all kinds of tiles on screen.

For creating production packages use JarSplice: http://ninjacave.com/jarsplice