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https://github.com/stanov/slick2048
My implementation of 2048 game in Slick2D library.
https://github.com/stanov/slick2048
Last synced: 26 days ago
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My implementation of 2048 game in Slick2D library.
- Host: GitHub
- URL: https://github.com/stanov/slick2048
- Owner: StaNov
- Created: 2014-06-23T21:05:51.000Z (over 10 years ago)
- Default Branch: master
- Last Pushed: 2014-06-28T19:04:45.000Z (over 10 years ago)
- Last Synced: 2023-08-07T23:33:55.133Z (over 1 year ago)
- Language: Java
- Size: 1.38 MB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README
Awesome Lists containing this project
README
My implementation of 2048, originally implemented by Gabriele Cirulli: http://gabrielecirulli.github.io/2048/
You need to set VM options to
-Djava.library.path=lib/natives-linux
or
-Djava.library.path=lib/natives-windowsThere are two runnable classes - Main and RenderTest. Main is main game and RenderTest shows all kinds of tiles on screen.
For creating production packages use JarSplice: http://ninjacave.com/jarsplice