https://github.com/stargate01/map2agb
Gameboy Advance pokemon mapping tool collection
https://github.com/stargate01/map2agb
compiler gui mapping pokemon wpf
Last synced: 6 days ago
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Gameboy Advance pokemon mapping tool collection
- Host: GitHub
- URL: https://github.com/stargate01/map2agb
- Owner: StarGate01
- License: gpl-3.0
- Created: 2017-02-21T15:02:01.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2017-04-17T21:17:34.000Z (about 9 years ago)
- Last Synced: 2025-08-21T12:41:29.794Z (10 months ago)
- Topics: compiler, gui, mapping, pokemon, wpf
- Language: C#
- Homepage:
- Size: 322 KB
- Stars: 3
- Watchers: 5
- Forks: 0
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# map2agb
Gameboy Advance pokemon mapping tool collection
### Collaborators
- https://github.com/WodkaRHR
- map2agb
- map2agblib
- https://github.com/SBird1337
- map2agb
- map2agblib
- map2agbimport
- https://github.com/StarGate01
- map2agbgui
- map2agblib
### Modules
- **map2agb**: Compiles mapping projects to sourcecode (Console Application & Class Library)
- **map2agbgui**: Creates and edits mapping projects (WPF GUI Application)
- **map2agblib**: Commonly used functions and data model (Class Library)
- **map2agbimport**: Imports data from ROMs (Console Application & Class Library)
- **map2agbtest**: Test surrounding, internal use only (Console Application)
### Requirements
- Windows or Mono, WPF subsystem support for map2agbgui (Windows only afaik)
- .NET Framework, minimum = 4, recommended = 4.5.2
### Build
- **All projects**: VS Community 2015
- **map2agbgui**: https://github.com/StarGate01/ShaderEffect